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Thread: Can not wait for . . .

  1. Registered TeamPlayer LAYGO's Avatar
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    Can not wait for . . . Can not wait for . . .
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    #21

    Re: Can not wait for . . .

    Also, I have some screenshots of steamid's of douches that would be banned if it were being admined. Tell me who to send the data to (if admins can ban on a stock dedicated?).
    oh hai


  2. Registered TeamPlayer judedeath's Avatar
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    #22

    Re: Can not wait for . . .

    I'd assume you'd want to post it here http://www.teamplayergaming.com/coun...m-players.html
    Quote Originally Posted by maximusboomus View Post
    Battlefield bad company and battlefield 3 didn't have voip. We bitch. Day z has voip we bitch...

  3. Registered TeamPlayer -Lazarus-'s Avatar
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    #23

    Can not wait for . . .

    Quote Originally Posted by CivilWars View Post
    I think before making a decision we should take the time to see how it truly affects the game play for more than a week. I tend to agree that it does lead to more slow plays at this time, but maybe the callers just need some time to figure out some new plans. I do think FF should be on though, so people can't just run through friendly fire bombs.
    I totally agree on the FF comment, especially since it seems like mollys don't go off if you get shot getting ready to throw one, so only a bad throw will cause problems... Plus, if FF is on, teammates will probably get pissed at someone who blocks a chokepoint with fire that they want to push. Using the Dust2 example, CT's who want to push B tunnels will get pissed off at someone who throws a molly in there.

    I also agree that this will just require changes in the way calls are made that take mollys into account. Delaying rushes is certainly a reasonable strat. Either way it changes the way a map plays, I think in a good way.

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