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Thread: CS:GO (Global Operation)
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04-15-12, 12:27 AM #312
Re: CS:GO (Global Operation)
I've only played with bots, so far...but, one thing I did notice is that now when the bomb is down (I don't mean plated) the model actually has a flashing light on it...which to me, seems redundant. It's already on the radar. They should disable the flash, at least in competitive mode.
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04-15-12, 12:39 AM #313
Re: CS:GO (Global Operation)
This has been posted before, I think:
Interesting finds in the CS:GO files - Steam Users' Forums
Quite interesting.
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04-20-12, 03:58 PM #319
Re: CS:GO (Global Operation)
Good update today:
News - Counter-Strike: Global Offensive Beta Update Released
I shot all the guns against a wall and the recoil is much more manageable and predictable. I'll actually play and find out for sure in a bit.We can do better.
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04-20-12, 07:48 PM #320
Re: CS:GO (Global Operation)
Gameplay:
• Reduced the amount of stepwise variation in the weapon recoil patterns so they are smoother and easier to learn and control.
• The recoil jump on the xm1014 has been lowered.
• The recoil on the ak47 has been lowered to be more in line with other weapons.
• The ak47 recoil pattern has also been adjusted.
• The cash reward for defusing bomb has been raised to $3500.
• Added multiple T spawn points to Dust2.
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