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Thread: Arbitrary "spawn camp" rule is a little dumb...

  1. Registered TeamPlayer Consultant's Avatar
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    Arbitrary "spawn camp" rule is a little dumb... Arbitrary "spawn camp" rule is a little dumb...
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    #1

    Arbitrary "spawn camp" rule is a little dumb...

    on de_dust2 it is anyway...

    The map is a circle, in essence. Putting a skilled sniper on high-ground (T spawn) where he can cover the center and one side of the circle from flanking the other is nothing more than good strategy.

    Tonight an admin got AWP'd by a T and the T got slayed for "camping" when he wasn't doin anything but covering our path to bombsite B from a long-A flank...

    For a server so up on "Team Play" the "rules" seem to arbitrarily restrict it...

    Im not a good sniper so this isnt about my kills... just my opinion on a shady arbitrary rule.

    On Assault, as CT's.... sure, CT's spawn camping is lame...

    on a circular map like dust2, its good strategy, like it or not.

    my 2 cents.


    **EDIR** If you are just reading this now and want to flame me, resist the temptation... i understand the rule now and its enforcement. I get it... I was a douchebag, lol.

    Also, it was never about the admin... That was dumb of me to even include that. Thanks, peace.

  2. Administrator ...bigdog...'s Avatar
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    Arbitrary "spawn camp" rule is a little dumb... Arbitrary "spawn camp" rule is a little dumb... Arbitrary "spawn camp" rule is a little dumb...
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    #2

    RE: Arbitrary "spawn camp" rule is a little dumb..

    depends on what your team is doing.

    leaving players in an area of the map that provides no advantage outside of the first 10 seconds of the round seems like a dumb strategy. If your team is at A, planting the bomb, you should be at A, or securing the long A doors, short A stairs, or the CT spawn. the T spawn is hardly a tactically valueable area, and not even remotely defensible, since you are exposed from 3 directions (A, B, and middle rushes).

    If your team was at B, planting the bomb, then you should be at B, holding the doors and windows, in the tunnels protecting the bombers exit, or MAYBE in the middle, increasing resistance against the CT's coming from the CT spawn and short A balcony.

    Again.....being in the T spawn doesn't do much to benefit the team.

    It does, however, tend to benefit solo players and stat packers who pick up trash off inattentive CT's running around like idiots.

    Killing idiots is one thing.....they're idiots for not being more careful. However, you were most likely slayed becuase your team was losing, and required your help. you being in the spawn, especially with as much money as you must have accumulated to buy an awp, would have been a good assett in the bombsite, protecting the flanks of the rush, etc.

    yes, dust2 is a circular map.....but the spawns are well outside of the main chokepoints of the map.

    if your argument is strategy.....camping the t spawn on dust 2 is hardly a winning strategy, unless it's against dumb people.
    Quote Originally Posted by ...bigdog... View Post
    If turd fergusons want to troll their lives away, that's the world's problem. Go read the CNN.com comments section, or any comments section, anywhere. All of the big threads are going to be the crazy people saying stupid shit.

  3. Administrator ...bigdog...'s Avatar
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    Arbitrary "spawn camp" rule is a little dumb... Arbitrary "spawn camp" rule is a little dumb... Arbitrary "spawn camp" rule is a little dumb...
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    #3

    Re: Arbitrary "spawn camp" rule is a little dumb..

    Quote Originally Posted by Consultant
    For a server so up on "Team Play" the "rules" seem to arbitrarily restrict it...
    if you had been with your TEAM, there wouldn't have been an issue.
    Quote Originally Posted by ...bigdog... View Post
    If turd fergusons want to troll their lives away, that's the world's problem. Go read the CNN.com comments section, or any comments section, anywhere. All of the big threads are going to be the crazy people saying stupid shit.

  4. Registered TeamPlayer Consultant's Avatar
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    Arbitrary "spawn camp" rule is a little dumb... Arbitrary "spawn camp" rule is a little dumb...
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    #4

    Re: Arbitrary "spawn camp" rule is a little dumb..

    Quote Originally Posted by ...bigdog...
    Quote Originally Posted by Consultant
    For a server so up on "Team Play" the "rules" seem to arbitrarily restrict it...
    if you had been with your TEAM, there wouldn't have been an issue.
    ok, there you're just guessing what happened.

    I was a T and my teammate got slayed for sniping from the spawn. I was with the "team" planting and blowing up bombsite B and thanks to the sniper, the center-rush CT regroup was slowed enough to let the bomb blow. We won. But it was "against the rules" so the sniper got slayed (read: he killed an admin who was CT)

    an observation...

  5. Registered TeamPlayer MooMasterCowman's Avatar
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    #5

    Re: Arbitrary "spawn camp" rule is a little dumb..

    Quote Originally Posted by Consultant
    (read: he killed an admin who was CT)
    do you know who the admins are? do you know FOR A FACT it was an admin? well? let's see if you do... who was it?

  6. Registered TeamPlayer
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    #6

    RE: Re: Arbitrary "spawn camp" rule is a little du

    consult you are a good player but now I am starting to dislike you. The admin was giving them warnings and then I hear you saying o thats messed up and they should not do that. Its called protecting. NO that is not true. If the bomb is planted at B and there are players at spawn camping is that protecting no. Now they may spawn for a sec or two but then they should be right back with the team. Now if the Awp was at the bomb site that is totaly different. That is doing the mission. But you get people who do not work with the team. SO YOUR Wrong, this server is a freaking team player server. READ THE RULES OF THE SERVER. BD pretty much said it all. You need to stick with the bomb stick with the team and do the mission. Trust me the admins dont slay for no reason. If you read what they say in the corner you will understand. SO read the rules. http://texasteamplayers.com/index.ph...iewtopic&t=442

  7. Registered TeamPlayer Consultant's Avatar
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    #7

    RE: Re: Arbitrary "spawn camp" rule is a little du

    w/e... I was just givin some opinion. no need to get defensive. Krazy, disagreeing with me is no reason to not like me... its call civil discourse. I was raggin the admin 'cause on the very next map (aztec) the T's camped their end for like 40 minutes and nothing was done... selective enforcement.

    anyway, this is still the best server, regardless of the fact that somebody doesnt like little old me...

    No, I dont know who the admins are, I know some, not all...

    <3

  8. Registered TeamPlayer
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    #8

    RE: Re: Arbitrary "spawn camp" rule is a little du

    Krazy's not defensive, we just hear this A LOT consultant. Your not the first nor will you be the last to try to make this point.

    No one has ever won a game "properly" by camping dust2. T's have a job to do, if it's part of the plan of your team for YOU to sit in the spawn and awp, communicated and agreen on well, maybe fine.....but....your mp5 in the bombsite would be 5x more valuable, and I'd give you a lot of shit for camping spawn on dust2.

    Admins are not allowed to like or dislike you or anyother player.....They are allowed to dislike your playstyle, and warn and punish for it, but I severly doubt this is a personal problem between you and an admin.

    If you believe this is abuse we have a forum for that, otherwise:

    Quote Originally Posted by ...bigdog...
    if you had been with your TEAM, there wouldn't have been an issue.

  9. Registered TeamPlayer Consultant's Avatar
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    Arbitrary &quot;spawn camp&quot; rule is a little dumb... Arbitrary &quot;spawn camp&quot; rule is a little dumb...
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    #9

    Arbitrary "spawn camp" rule is a little dumb...

    oh yeah sj, its got nothing to do with me... like I said, i am a marginal sniper and i'm always the one out front with an MP5 (Still cant get the AK to work right, lol)

    I slept on it and I agree, spawn camping dust2 is far from being tactically brilliant and I understand the points you've all made.

    Just to reiterate, Im not, nor was I wishing to personally camp dust2 T spawn... I just observed what I thought to be a silly rule and decided to discuss it.

    krazy, you cant stop me from loving you... you can only hope to contain my affections.

    and to sjt & bigdog.... *swoon*

  10. Registered TeamPlayer
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    #10

    Re: RE: Re: Arbitrary "spawn camp" rule is a littl

    Quote Originally Posted by Consultant
    w/e... I was just givin some opinion. no need to get defensive. Krazy, disagreeing with me is no reason to not like me... its call civil discourse. I was raggin the admin 'cause on the very next map (aztec) the T's camped their end for like 40 minutes and nothing was done... selective enforcement.

    anyway, this is still the best server, regardless of the fact that somebody doesnt like little old me...

    No, I dont know who the admins are, I know some, not all...

    <3

    first of all aztec and dust2 were 2 cmopletly different things..on dust 2 the guy was getting slayed because he had gotten multiple warnings about spawn cmaping...he was just awping when the team was either rushing b or a...no matter what...but on aztec the terrorists did camp....all the ct;s just rushed in and got owned...however the thing is the terrorist only cmaped until around the 1:40 mark ten rushed to the bombsite-taht is called a delayed rush...which is allowed

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