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Thread: CS:S Promod

  1. Registered TeamPlayer
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    #1

    CS:S Promod

    Is anyone else really excited about this? Ive been following it for a while and it looks like they will release the beta version soon and from most of the screen shots it looks pretty nice. I'm particularly excited about having all the game play aspects of 1.6 (registry, recoil and reload) with the eye candy from source. Not to mention all the reduced cvars so we don't have to keep discovering all these hidden commands to make things run smoother.

    http://www.cspromod.com/?page=forum&...viewTopic&id=5
    *Maps all very similar in visual quality and polygon count as the CS:Source remake of de_cpl_mill.


    *First person weapon models identical physically to CS 1.6, with optional visually enhanced textures.


    *Third person character models visually identical to CS 1.6, with optional enhanced polygon and texture versions with easy to use CVAR?s.


    *Third person ground models (weapons, grenades, kits, etc) visually identical to CS 1.6, with optional enhanced polygon and texture versions via CVAR.


    *Movement physics (running, walking, ducking, jumping, etc) identical to CS 1.6.


    *Weapon accuracy, reload times, recoil, etc, all identical to CS 1.6.


    *VGUI or text based menu system, controllable via cvar, just like CS 1.6.


    *Vastly improved match system for competition (automated ?live on 3?, score information, referee / administration tools via ingame VGUI or text menus).


    *Automated match statistics calculated and stored / streamed real time, and optionally delivered directly to each client for personal player statistics.


    *Re-created and improved HLTV-like system.


    *Greatly reduced negative effects of online play. No more laggy recoil, no more slow gun switches due to bad ping etc.


    *Highly reduced CVAR list. No more strange and questionable configs. Only the variables that are allowed for configuration will be available! No more picmip, polyoffset, etc.

  2. Registered TeamPlayer
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    #2

    Re: CS:S Promod

    i guess im exited too.but i still don't know hoe good will be

  3. Registered TeamPlayer
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    #3

    Re: CS:S Promod

    Quote Originally Posted by ThUnDeR
    i guess im exited too.but i still don't know hoe good will be
    Yeah it could go either way. If its as good as the description it will be fantastic.

  4. Registered TeamPlayer
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    #4

    Re: CS:S Promod

    ya ya, they will never release it. those guys have been talking bout this since 05, and 3 years have passed with nothing to show for...

  5. Registered TeamPlayer
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    #5

    Re: CS:S Promod

    I hope it is not too much different because i never played 1.6. Since you sound happy i am assuming 1.6 is better though.

  6. Registered TeamPlayer
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    #6

    Re: CS:S Promod

    1.6 was a much better game in every aspect sans graphics.

  7. Registered TeamPlayer
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    #7

    Re: CS:S Promod

    Beta 6.1 was the best... colt with a scope FTW and silenced P90
    hehe

  8. Registered TeamPlayer Ruukil's Avatar
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    #8

    Re: CS:S Promod

    I can't wait!

  9. Registered TeamPlayer
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    #9

    Re: CS:S Promod

    counterstrike? what's that?

  10. Registered TeamPlayer
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    #10

    Re: CS:S Promod

    Its that dusty icon on your desktop. Blow it off and double click it.

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