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Thread: Any idea on ct side of Pira?

  1. Registered TeamPlayer
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    #21

    Re: Any idea on ct side of Pira?

    Also, I think it's important for whomever is rushing straight across A courtyard to T-arches, they can flash/nade/both the roof from down in the courtyard.

    Typing this just made me think....what if every (or almost every) CT was to throw a smoke up on to the roof. It's basically create a giant cluster-fuck of smokes that made it difficult for the T's to see anything for the 10-15 seconds the smoke is built up there. That would give CT's plenty of time to get set-up. Damn, I love me some smokes!

  2. Registered TeamPlayer rock_lobster's Avatar
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    #22

    Re: Any idea on ct side of Pira?

    --- Take the Roof
    --- Have a good spotter/sniper watching from the A archway
    --- Rush sneaky doors



  3. Registered TeamPlayer Toker's Avatar
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    Any idea on ct side of Pira? Any idea on ct side of Pira? Any idea on ct side of Pira? Any idea on ct side of Pira? Any idea on ct side of Pira?
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    #23

    Re: Any idea on ct side of Pira?

    Quote Originally Posted by rock_lobster
    --- Take the Roof
    --- Have a good spotter/sniper watching from the A archway
    --- Rush sneaky doors


    Yea it's not that hard. The problem is people are 2 chicken shit to put themselves in harmsway from the start. If we control A, we control Pira...

  4. Registered TeamPlayer
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    #24

    Re: Any idea on ct side of Pira?

    Even though i play on the T side a lot when I'm on ct side i believe that who ever has control of roof wins the round. When you take roof you need at least two people watching A site and one on each side of the roof watching and protecting the people watching A site. If the T's go B then you can can drop down from roof into the courtyard and flank them while the rest go down ramp and through the building itself.

  5. Registered TeamPlayer
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    Any idea on ct side of Pira?
    #25

    Re: Any idea on ct side of Pira?

    If Ct's send the majority of their team roof every round to rush, then they will have all sorts of other problems. It is very easy to maneuver around that on T side. I know I'm in the minority here but I disagree with that. T's have the timing edge on the initial rush of roof. But there are alternative to taking back roof while defending other areas on CT. Any good T team will destroy CT's on roof on a straight out rush. There are of course a lot of factors here (any one moron can ruin a roof rush on either side ).
    Quote Originally Posted by CivilWars View Post
    There are 2 men that I find attractive, the rock, and brad Pitt, especially in troy.


  6. Registered TeamPlayer RudyTheRocka's Avatar
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    #26

    Re: Any idea on ct side of Pira?

    Quote Originally Posted by Scrum
    I know I'm in the minority here but I disagree with that.
    It's all good, Scrum, I never play CT on pira. I tried it today and went 0-10.
    Switched to T side, my score shot up like crazy. Lol,

  7. Registered TeamPlayer
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    #27

    Re: Any idea on ct side of Pira?

    Quote Originally Posted by Scrum
    If Ct's send the majority of their team roof every round to rush, then they will have all sorts of other problems. It is very easy to maneuver around that on T side. I know I'm in the minority here but I disagree with that. T's have the timing edge on the initial rush of roof. But there are alternative to taking back roof while defending other areas on CT. Any good T team will destroy CT's on roof on a straight out rush. There are of course a lot of factors here (any one moron can ruin a roof rush on either side ).
    I agree with Scrum, there are ways to get around a CT controlled roof. One or two T's constantly flashing roof from sniper window eliminates any CT's usefulness.

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