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Thread: This is what a good rush looks like....

  1. GReYVee's Avatar
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    This is what a good rush looks like....
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    #11

    Re: This is what a good rush looks like....

    This looks more like a head on collision. Bet it was fun though.

  2. Registered TeamPlayer Derailedsnuggs's Avatar
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    This is what a good rush looks like....
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    #12

    Re: This is what a good rush looks like....

    Quote Originally Posted by space.cowboy View Post
    You need to fix your rates so that your lerp isn't orange. You're losing packets.




    Oh... yeah... nice rush
    For some reason though I can get better registry with the lerp being in that low... Is not right to have it that low?... what exactly is lerp? The norm I get is at 100ms but ever since I got it to this low something has changed... accuracy of spray... scout hs... one deag more...

  3. Registered TeamPlayer space.cowboy's Avatar
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    This is what a good rush looks like.... This is what a good rush looks like.... This is what a good rush looks like.... This is what a good rush looks like.... This is what a good rush looks like....
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    #13

    Re: This is what a good rush looks like....

    My understanding was that you want it as low as you can get it while still being white. (I was able to get it to around 14).

    Quote Originally Posted by Mr_Blonde_OPS View Post
    I would like $20 for using a quote of mine in your signature.

  4. Registered TeamPlayer Derailedsnuggs's Avatar
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    This is what a good rush looks like....
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    #14

    Re: This is what a good rush looks like....

    I found this article about the whole hitbox and lerp and basically the whole source networking....

    http://developer.valvesoftware.com/w...yer_Networking

    This told me that its ok to have low but yes you're right its not ok to have it on orange level....
    This is a good information tool to view for everyone...
    It explains hitboxes and all that jazz..

  5. Registered TeamPlayer E_Pluribus_Unum's Avatar
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    #15

    Re: This is what a good rush looks like....

    Quote Originally Posted by Tinkman1 View Post
    Ahaha looks like a successful rush! This thread needs more debate over the amount of dead bodies on roof though. So to mix things up further, I only count 13!
    NO way Tink haha. I just recounted again and now I get 15 and thats where I am going to stop with it

  6. Unconfirmed User Tinkman1's Avatar
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    #16

    Re: This is what a good rush looks like....

    Quote Originally Posted by E_Pluribus_Unum View Post
    NO way Tink haha. I just recounted again and now I get 15 and thats where I am going to stop with it
    Looks like a failure on my part. I was being generous in counting two of the heaps as two guys. If I had it my way it would be lower, 13 it stays at.
    http://www.teamplayergaming.com/signaturepics/sigpic3527_3.gif

  7. Registered TeamPlayer
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    This is what a good rush looks like....
    #17

    Re: This is what a good rush looks like....

    nice

  8. Registered TeamPlayer
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    This is what a good rush looks like....
    #18

    Re: This is what a good rush looks like....

    Are we SURE they arent just tanning on the roof?
    Team Wizdix
    NOMNOMNOMNOM

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