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Thread: Clan vs clan
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- Join Date
- 06-14-10
- Location
- Chicago, IL
- Posts
- 6,656
- Post Thanks / Like
- Blog Entries
- 1
10-24-10, 01:11 AM #73Re: Clan vs clan
Oh almost forgot, dB4d and AW scrimmed tonight and it was a shit ton of fun. First match went well on Inferno and AW put up a tough fight. First scrim for a lot of the AW guys and with some more experience they could/will be a good team. Then we switched up teams, mix of dB4d and AW members, on season and it was a really close match. We got to make sure to do this again and make sure more clans participate. We all agreed it was like a mini SNF night. Good games everybody who played!
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10-24-10, 03:37 AM #74
Good shit! This is stuff I would like to see more. Teams, don't be discouraged if you lose a scrim, we all start small, just take it from an experience point of view. Just have fun, learn from mistakes, practice, and scrim again. Ask the opposing team where you lacked in, and help each other out. Congrats go out to AW and db4d for kicking things into gear. More teams and practices are bound to take place. Keep it up!
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10-26-10, 10:44 AM #78
Re: Clan vs clan
As to the original post, I agree with others in that I encourage the resident clans to form teams (based on who's on) and scrim against one another. It keeps the games extra friendly (friendliness isn't something you really see all that much when scrimming against random teams) and builds up the experience of our TPG family. Specifically, though, I'd like to see the resident clans scrimming each other without ringers. It removes that "what if" uneasiness that dunn mentioned here.
As for the ideas floating around about organizing a TPG league and/or official TPG scrim teams, I think manno's idea looks best. While I would like to think that we'll all mature men and women here, the reality is that egos exist here like anywhere else and, as such, a peer-chosen tier system is going to cause drama; which often kills the entire idea. People are going to get offended, people are going to get hurt, etc.
So, if we decide to do something like "TPG open," something like manno's idea would probably work best. Sure, it's going to cause some drama among the players in the formation of the teams (which happens in any league setting), but that drama won't be as damaging as the drama that would come as a result of a peer-chosen tier system. Not to mention, given that the players chosen for each of the tiers would be chosen by peers who have primarily seen each of the players in the TPG servers (going back to the difference between a 10v10 public setting and a 5v5 scrim setting), I don't think the tiers would really be all that accurate in the first place.
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