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Thread: How do I get this to work?

  1. Registered TeamPlayer ZoranDaWicked's Avatar
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    How do I get this to work? How do I get this to work? How do I get this to work? How do I get this to work? How do I get this to work?
    #1

    How do I get this to work?

    bind "a" "+moveleft"; cl_righthand "1"
    bind "d" "+moveright"; cl_righthand "0"

    I'd like for my weapon to switch hands as I move to the left or right so I get a better view.

    Thanks,
    Chris
    "Look at me once means trouble, twice means death"

  2. Registered TeamPlayer BUtta's Avatar
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    How do I get this to work? How do I get this to work?
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    Steam ID: 76561197962874729
    #2

    Re: How do I get this to work?

    I would put:

    bind a "+moveleft;cl_righthand 1"
    bind d "+moveright;cl_righthand 0"

    (Sent from my Samsung Fascinate-Galaxy X)

  3. Registered TeamPlayer Savage's Avatar
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    How do I get this to work?
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    Gamertag: xIntermissioNx PSN ID: PhitenJ
    #3

    Re: How do I get this to work?

    I use to have binds of just cl_righthand 0 and cl_righthand 1 but honestly I noticed that when im left handed in game my accuracy went down because I'm right-handed.
    Quote Originally Posted by *Rob View Post
    ur awesome savage, just fyi

  4. Registered TeamPlayer Adretheon's Avatar
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    Gamertag: Adreatheon PSN ID: Adretheon Steam ID: Adretheon
    #4

    Re: How do I get this to work?

    I see a slight problem in this only cause I know I tend to strafe a lot. So if you don't mind the gun flipping sides every time you move that direction when shooting or avoiding the shot, then go for it.

    However, I think you'd be better off with a key(s) that do this only. That way you can set it to default when you want, but that could also cause the issue of you needed to hit the button to reset while shooting.

  5. Exiled
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    #5

    Re: How do I get this to work?

    Beat on your computer till it works... always works for me

  6. Registered TeamPlayer idunn's Avatar
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    #6
    Use real guns

    (Sent from hell, its frozen)
    http://i187.photobucket.com/albums/x167/idunn04/ramp_sig_idunn.jpg

  7. Exiled
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    #7

    Re: How do I get this to work?

    Quote Originally Posted by idunn View Post
    Use real guns

    (Sent from hell, its frozen)

    Guns kill people ?!

  8. Registered TeamPlayer ZoranDaWicked's Avatar
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    #8

    Re: How do I get this to work?

    Thanks Guys.
    "Look at me once means trouble, twice means death"

  9. Registered TeamPlayer LAYGO's Avatar
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    #9

    Re: How do I get this to work?

    You figure it out? I was thinking about a solution, but didn't fully flesh it out. I wouldn't want those things flipping all the time anyways, so my solution would be to only flip the side while walking.

    Code:
    alias "+myAlias" "+speed; exec flipRightHandModel.cfg"
    alias "-myAlias" "-speed; exec flipRightHandreset.cfg";
    bind "x" "+myAlias"
    flipRightHandModel.cfg
    Code:
    bind a "+moveleft;cl_righthand 1"
    bind d "+moveright;cl_righthand 0"
    flipRightHandReset.cfg
    Code:
    cl_righthand 1;
    bind a "+moveleft"
    bind d "+moveright"
    Something like that. Then in each cfg file, put the cmds you want.

    I'm sure you could do that with more aliases instead of exec'n cfg's, but that should give you the gist.
    oh hai


  10. Registered TeamPlayer ZoranDaWicked's Avatar
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    How do I get this to work? How do I get this to work? How do I get this to work? How do I get this to work? How do I get this to work?
    #10

    Re: How do I get this to work?

    Yea it's all good now. Thanks
    "Look at me once means trouble, twice means death"

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