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Thread: CSS update 09/15, cvar changes list

  1. Registered TeamPlayer SenSeiFAR's Avatar
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    CSS update 09/15, cvar changes list
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    #1

    CSS update 09/15, cvar changes list

    I wanted to post a few of the common updated or added cvars which may affect your gameplay. Feel free to add some I've missed, I played about 4 rounds and I only focused on xhair.

    cl_crosshairsize [make it 1 - 10, more will make it huge and ugly]
    cl_crosshairdot [1 = on, 0 = off, I recommend 0, dot makes it hard for me atleast, can't see recoil right]
    cl_crosshairspreadscale [0.3 is default, 1 makes it huge, 0.1 - 0.5 is good imo]
    cl_crosshairthickness 1 [to make it look like before]

    Will finish the list later in the night
    Last edited by SenSeiFAR; 09-15-11 at 06:28 PM.
    Australian-I feel for ya bro gaming on a piece of shit you should be twice as good at any game you play. Thats really really a scary thought. Part of me does not want you to get a new rig.

  2. Registered TeamPlayer Webs's Avatar
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    CSS update 09/15, cvar changes list CSS update 09/15, cvar changes list CSS update 09/15, cvar changes list
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    Gamertag: Sgt adam 117 Steam ID: 76561197986260131 Webs's Originid: Webs_117
    #2

    Re: CSS update 09/15, cvar changes list

    Quote Originally Posted by SenSeiFAR View Post
    cl_crosshairspreadscale [0.3 is default, 1 makes it huge, 0.1 - 0.5 is good imo]
    Thanks for posting this up and telling me in-game. I think the new cross hair model is weird and I liked the old one better. It wasn't as distracting.

  3. Registered TeamPlayer Toad's Avatar
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    CSS update 09/15, cvar changes list
    #3

    Re: CSS update 09/15, cvar changes list

    cl_crosshairspreadscale 0.1;cl_crosshairsize 1.43;cl_crosshairscale 2000 is what I used, and then adjusted thickness/color a bit in Options -> Multiplayer.

  4. Registered TeamPlayer SenSeiFAR's Avatar
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    CSS update 09/15, cvar changes list
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    #4

    Re: CSS update 09/15, cvar changes list

    Quote Originally Posted by Toad View Post
    cl_crosshairspreadscale 0.1;cl_crosshairsize 1.43;cl_crosshairscale 2000 is what I used, and then adjusted thickness/color a bit in Options -> Multiplayer.
    Toad, put in your cvars here, from the console, so people can get an idea.

    Right now I use:

    cl_crosshairsize 1
    cl_crosshairdot 0
    cl_crosshairspreadscale 0.1
    cl_crosshairthickness 1
    Australian-I feel for ya bro gaming on a piece of shit you should be twice as good at any game you play. Thats really really a scary thought. Part of me does not want you to get a new rig.

  5. Registered TeamPlayer MaFioSo's Avatar
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    Steam ID: 76561197965041713 MaFioSo's Originid: MaFioSo-AZ
    #5

    Re: CSS update 09/15, cvar changes list

    Thanks man! plz update when you get a chance.

  6. Registered TeamPlayer SenSeiFAR's Avatar
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    CSS update 09/15, cvar changes list
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    #6

    Re: CSS update 09/15, cvar changes list

    Typo, I use

    Cl_crosshairsize 6, not 1, my bad.
    Australian-I feel for ya bro gaming on a piece of shit you should be twice as good at any game you play. Thats really really a scary thought. Part of me does not want you to get a new rig.

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