Results 1 to 6 of 6
Thread: CSS update 09/15, cvar changes list
-
09-15-11, 04:56 PM #1
CSS update 09/15, cvar changes list
I wanted to post a few of the common updated or added cvars which may affect your gameplay. Feel free to add some I've missed, I played about 4 rounds and I only focused on xhair.
cl_crosshairsize [make it 1 - 10, more will make it huge and ugly]
cl_crosshairdot [1 = on, 0 = off, I recommend 0, dot makes it hard for me atleast, can't see recoil right]
cl_crosshairspreadscale [0.3 is default, 1 makes it huge, 0.1 - 0.5 is good imo]
cl_crosshairthickness 1 [to make it look like before]
Will finish the list later in the nightLast edited by SenSeiFAR; 09-15-11 at 06:28 PM.
-
-
09-16-11, 02:10 AM #3
Re: CSS update 09/15, cvar changes list
cl_crosshairspreadscale 0.1;cl_crosshairsize 1.43;cl_crosshairscale 2000 is what I used, and then adjusted thickness/color a bit in Options -> Multiplayer.
Join the TPG Folding @ home team: http://www.teamplayergaming.com/pc-h...ding-team.html
-
09-16-11, 03:28 AM #4
Re: CSS update 09/15, cvar changes list
-
-
09-16-11, 01:34 PM #6
Re: CSS update 09/15, cvar changes list
Typo, I use
Cl_crosshairsize 6, not 1, my bad.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks