Page 4 of 4 FirstFirst 1234
Results 31 to 32 of 32

Thread: Balancing Teams..

  1. Registered TeamPlayer aj's Avatar
    Join Date
    02-29-08
    Location
    nashville
    Posts
    53
    Post Thanks / Like
    Stat Links

    Balancing Teams..
    Gamer IDs

    Steam ID: ajjizzle
    #31

    Re: Balancing Teams..

    IMO, ever round in css is different you have to learn how to talk to your team, and get them to work as a team, even if you have to yell at couple of people to get them to pay attention, and from what i have learned over the years is that the admins cant control ever map from start to finish. a lot off people leave, some get kicked for reservist, so that means that the admins can only make 1 side happy. plus this is css last time i checked if your getting your ass kicked ask to make a call or tell your team how to split up and nade. and hey an ass whop over the internet cant hurt that bad ;p

  2. Registered TeamPlayer DuDDy's Avatar
    Join Date
    07-02-07
    Location
    St. Paul
    Posts
    8,170
    Post Thanks / Like
    Stat Links

    Balancing Teams..
    Gamer IDs

    Gamertag: Duddy0017
    #32

    Re: Balancing Teams..

    ok this is turning out to be the same old discussion played out 100's of times before it. Let the admins do their jobs.

    Locked.

Page 4 of 4 FirstFirst 1234

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title