Results 21 to 22 of 22
Thread: today...
-
10-05-11, 10:17 PM #21
Re: today...
de_scud actually needs some work as both versions have issues. the _pro_beta3 version contains certain non-play areas that needlessly and dramatically increase the map file size. And the original one has other bugs that negatively affect play. Not hard to fix and I would be willing to do it if we want the map on the server. I know Vafa hopped in for scud and seemed to like it, as did the other playtesters. Anyone else?
de_cache would be a great addition and is fully working. Its a more simple map, but well made (by a competitive player, for ESEA) and offers good strategy. The rest we tested seemed to get a 'meh' response. Once we get a new match server set-up, we should do another playtest (with 20 people) and really test de_cache, de_scud (if it gets fixed), de_strata, and maybe my own map de_sub.Last edited by Madmax (Grape); 10-05-11 at 10:20 PM.
We can do better.
-
10-06-11, 11:39 AM #22
Re: today...
I understand how nominating works. If you disregard nominating, my theory is that the most played maps are still pushed to the top. I don't think it puts them in the list randomly every time. So, if Season is ready to be played, it's always near the top, never really near the bottom, so of course people are quick to push 1 or 2 versus 4 or 5, as an example... Again, I'm not sure, just curious...
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks