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Thread: What is DOD:S and what makes it awesome?

  1. Registered TeamPlayer
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    What is DOD:S and what makes it awesome?
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    Steam ID: Affinity
    #11

    Re: What is DOD:S and what makes it awesome?

    Quote Originally Posted by Guyver View Post







    Oh my God! I clocked so many hours on this map, it was just pure sniping from both sides. Man, I remember an exploit on this map people used in the console to speed hack everywhere just on this map. Complete chaos. I think it was snipers_hill or something? Could be way off.

    The Omaha beach map was fun as well, especially on the flags further back in the trenches


    Quote Originally Posted by Guyver View Post
    A lot people don't realize that DoD:S was a test bed for features that are now in almost all Valve game...killcam, payload mode, and achievements all came from DoD:S. There are no official payload maps, but the code originated with DoD:S. The DoD:S developers worked extensively on TF2, and they liked payload..so they added it to TF2.
    To add, the "distant firing" you hear, of which is actually a player's weapon firing, DoD:S was the first game to introduce that. Prior to that, i most games, and in DoD, there was just scripted loops of battle sounds. It really makes for a rich atmosphere in a game.

    I had to skim through Heavy's post because.... bed time, but it's good stuff. I am opposite actually, I went from DoD to CS. Both great games for different reasons.
    Last edited by Affinity; 03-03-13 at 12:23 AM.

  2. Registered TeamPlayer Guyver's Avatar
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    What is DOD:S and what makes it awesome? What is DOD:S and what makes it awesome?
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    Gamertag: Guyver72 Steam ID: guyver72 Guyver's Originid: guyver72
    #12

    Re: What is DOD:S and what makes it awesome?

    Yeah, I had forgotten about the distance sounds.

    EDIT:
    Yeah, the map in that screenie is dod _hill.

    There's a Source version.:
    DODSBANANA: dod_hill_classic (Day of Defeat: Source > Maps > Standard)

    dod_hill_classic
    Last edited by Guyver; 03-03-13 at 12:33 AM.






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