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Thread: SDK Hammer help

  1. Registered TeamPlayer KYle's Avatar
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    #1

    SDK Hammer help

    Well i'm creating a map for Dod and there is just one more texture i need but i built it myself. So i convert it into a Vtf and vmf file but i have no idea where those files go so i was wondering if any of you smarter people know
    Quote Originally Posted by Defiant View Post
    I say blow it safely and quickly but I like to wait for enemies to be in range before I blow it.

    Also, in the wise and thought provoking words of Kyle, who is to C4 what Mozart is to the piano, "C4 is a double edged sword".

  2. Registered TeamPlayer
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    #2

    Re: SDK Hammer help

    I think this is what you're looking for. It seems to explain the placement of the files. Hopefully it helps
    http://developer.valvesoftware.com/w...ing_a_Material

    General SDK Level Editing Stuff.
    http://developer.valvesoftware.com/w...y:Level_Design

    This page should help you out with flags and just general DOD:S mapping stuff.
    http://developer.valvesoftware.com/w...Level_Creation

  3. Registered TeamPlayer KYle's Avatar
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    #3

    Re: SDK Hammer help

    yea i looked at all that and i think some wrong with my computer. because i asked monkey to do it and it worked for him. Thanks anyways wilex
    Quote Originally Posted by Defiant View Post
    I say blow it safely and quickly but I like to wait for enemies to be in range before I blow it.

    Also, in the wise and thought provoking words of Kyle, who is to C4 what Mozart is to the piano, "C4 is a double edged sword".

  4. Junior Senior Member
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    #4

    Ghostbusters game on the WII

    As some of u may know I bought the xbox 360 american version a wee while ago and traded it in because I didn't have the paitence with it as it takes ages to grab the monsters with the thingy.

    So anyway I bought the nintendo mag and the wii version got 73% and it said it was fun, and so last night I tried it and it is fun though for people who have not played the wii for a very long time as you know it will be hard to control the wii mote.

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