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Thread: How It Works: Steam Communities Group

  1. Registered TeamPlayer CivilWars's Avatar
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    #21

    Re: How It Works: Steam Communities Group

    prock,

    I doubt anyone has issues with the intent of the group. What you have to understand is that TTP, and specifically the high admins, have to take responsibility for anything the group does once their name goes on it. If a member of the group does something stupid that reflects poorly on TTP. Do I think Insane had plans to go do something stupid, no, but that does not mean something stupid won't happen, then what? These are the questions the high admins must ask themselves when deciding what the TTP name is allowed to go on.


  2. Registered TeamPlayer KYle's Avatar
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    #22

    Re: How It Works: Steam Communities Group

    It's done so leave it at that
    Quote Originally Posted by Defiant View Post
    I say blow it safely and quickly but I like to wait for enemies to be in range before I blow it.

    Also, in the wise and thought provoking words of Kyle, who is to C4 what Mozart is to the piano, "C4 is a double edged sword".

  3. Registered TeamPlayer HeavyG's Avatar
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    #23

    Re: How It Works: Steam Communities Group

    Quote Originally Posted by prockbp
    Quote Originally Posted by HeavyG
    it should have been discussed in the DOD admin forum first.
    Where is the standard operating procedure that states that?
    Standard operating procedure? Not quite... but before someone goes off labeling something as Texas ...Teamplayers..., they should bring it up out of respect.

    Of course Insane can legally name a steam group whatever he wants. This, however, gives Insane the right to add, remove, or do whatever to this group. If that is the case, he should have spoken to us first. Let's not talk about what is legal, or what Insane is "allowed" to do. Sure, people can do whatever they want, but as a member of this community, he should ask permission before using our name.

    I agree that Insane's actions are beneficial... he still should have brought it up first. That way we can avoid topics like THIS ONE. Part of the frustration is people just doing things without talking about them first.

  4. Exiled
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    #24

    Re: How It Works: Steam Communities Group

    I would rather have the group be under the TTP name but if you like, I can delete the group and make one that does not, But I'd like to still have the topic on how to use it linked to here if thats ok? After all it is for the use to prime TTP DoD:S.

    As of now the group is on hold, and I'd like to get it full of TTP regulars and running.

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