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Thread: Aliens Colonial Marines falls flat on its face.

  1. Registered TeamPlayer SovietDooM's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    #21

    Re: Aliens Colonial Marines falls flat on its face.

    Quote Originally Posted by Guyver View Post
    I'm glad that I waited....I'll wait for it to go way down.
    Yup, took the bullet for everyone here, you got the next one right Guyber.
    Dispatch the DooM

  2. Registered TeamPlayer SovietDooM's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    #22

    Re: Aliens Colonial Marines falls flat on its face.

    Quote Originally Posted by HeavyG View Post
    I'm glad I only paid $37.50, but still... The preorder discount just wasn't worth it. I am going to play through the single player first before trying to get into the multiplayer stuff.
    Add me on steam, we can run through the Co-op together.
    Dispatch the DooM

  3. Registered TeamPlayer Cojiro's Avatar
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    #23

    Re: Aliens Colonial Marines falls flat on its face.

    heres a good review, i wonder how much this guy got paid for this

    EGM Review: Aliens: Colonial Marines | EGMNOW

    check the comments, laughable


  4. Registered TeamPlayer SovietDooM's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    Steam ID: 76561197995394916 SovietDooM's Originid: SovetDooM1
    #24

    Re: Aliens Colonial Marines falls flat on its face.

    PC Update Information : Gearbox Software Support
    2/11/2013 Update

    General
    • General user interface improvements.
    • Various performance improvements.
    • Fixed issue where a door may not function properly if a Xeno was killed while opening it.
    • Addressed issue where players could become stuck in a close encounter after killing a Lurker that had pounced them.
    • Fixed collision issue where bullets would not pass through certain open doorways.
    • Fixed an issue related to clients incorrectly interrupting Xeno melee encounters.
    • Addressed an issue where doors would sometimes not open properly.
    • Addressed an exploit where players could melee while throwing a grenade or placing a claymore.
    • Fixed some collision detection issues that could result from a close encounter.
    • Prevented campaign pop-ups from appearing outside of campaign.

    Campaign
    • Fixed an issue that could prevent NPCs from getting on the elevator in the Sulaco.
    • NPCs no longer attempt to open doors while being welded.
    • Fixed issue where Raven could sometimes pass through welded door.
    • Implementing a message to warn players that campaign progress will be overwritten if they try to start an offline campaign game from within the co-op campaign UI.
    • Adjusted the distance between players before they're warped to the location of furthest player in co-op.
    • Fixed issue where torch would sometimes appear incorrectly to co-op clients.
    • Fixed issue where difficulty could sometimes become stuck incorrectly after switching modes.
    • Fixed issue where co-op player would not recover properly after being saved from a close encounter.
    • Fixed issue where Russian players could not drop into a co-op match in some missions.
    • Updated late-game close encounter moment to disable player input, which could cause them to become stuck.

    Multiplayer
    • Resolved issue where campaign Motion Tracker could incorrectly in multiplayer loadouts.
    • Fixed issue where clients would sometimes be invisible after spawning in No Hope in Hadleys.
    • Multiplayer teams are now randomized (parties excluded) if percentage difference in scores is greater than 15%
    • 'Switch Teams' option removed from the Pause menu.
    • Corrected issue where server and client could get out-of-sync when switching out of a power-up while firing.
    • Fixed issue where controller would vibrate during the scores screen if Rage ability was active upon match end.
    • Fixed issue where Cloak ability would not conceal the Lurker when walking or jogging.
    • Corrected bug where clients appeared to spawn outside of world before match start.
    • Removed placeholder text from appearing on scoreboard in certain situations.
    • Improved camera transition when Xeno enters a vent.
    • Fixed issue where Xenomorph HUD could sometimes appear in the wrong color.
    • Fixed issue with Spitter acid sometimes preventing players from deploying a Sentry Turret for a short while.
    • Spitter's "Acid Spray" now originates from the mouth.
    • Escape: Fixed issue where Xenos could spawn in unplayable space.
    • Escape: Fixed issue where Xeno players could lose functionality if warped to next area while in a vent.
    • Escape: Addressed issues where players would spawn with no weapon if they were the last Marine to die in Escape.
    • Escape: Fixed issue where Cat-Like Reflexes ability would not properly complete in an Escape match.
    • Escape: Improved timing and placement of warp locations in Emergency Evac map.
    Dispatch the DooM

  5. Registered TeamPlayer SovietDooM's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    #25

    Re: Aliens Colonial Marines falls flat on its face.

    Quote Originally Posted by Cojiro View Post
    heres a good review, i wonder how much this guy got paid for this

    EGM Review: Aliens: Colonial Marines | EGMNOW

    check the comments, laughable
    That's not all bull shit. The game has good things going for it but it also has shity parts holding it back. 9/10 is certainly bullshit though. While I enjoy this game, the most I could give it is a 6.7 and that's a pretty big stretch.

    Alot of folks are pissed. This was a bit of a kick in the nuts. It's like going from the movie Terminator 2 right to Terminator 4.
    Dispatch the DooM

  6. Registered TeamPlayer HeavyG's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    #26

    Re: Aliens Colonial Marines falls flat on its face.

    Well, I really bought this game for the multiplayer. Let's see what the patches do to fix it.

  7. Registered TeamPlayer Adretheon's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    Gamertag: Adreatheon PSN ID: Adretheon Steam ID: Adretheon
    #27

    Re: Aliens Colonial Marines falls flat on its face.

    It was obviously rushed, no question there. I wonder if gearbox will send out an explaination/apology. This certainly isn't good for their future.

  8. Registered TeamPlayer SovietDooM's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    #28

    Re: Aliens Colonial Marines falls flat on its face.

    Quote Originally Posted by Adretheon View Post
    It was obviously rushed, no question there. I wonder if gearbox will send out an explaination/apology. This certainly isn't good for their future.
    Eh, because I listed to you Adretheon...

    This is what they did with Borderlands 2 as well. I may pick up the season pass just cause Gearbox usually does some amazing DLC. Of all the DLC they did for both Borderlands I only had maybe 2 that I didn't like much.
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  9. Registered TeamPlayer Adretheon's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    Gamertag: Adreatheon PSN ID: Adretheon Steam ID: Adretheon
    #29

    Re: Aliens Colonial Marines falls flat on its face.

    lol they aren't rushing the DLC so it will be much better

  10. Registered TeamPlayer SovietDooM's Avatar
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    Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face. Aliens Colonial Marines falls flat on its face.
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    #30

    Re: Aliens Colonial Marines falls flat on its face.

    Quote Originally Posted by i8pptuakamonstercam View Post
    *Llowers head in shame*
    Not that fare from truth.

    But I will admit I got suckered in. I would have bought it even if 20 reviews called it carp. But I would have waited for a much lower price.
    Likes SmokenScion liked this post
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