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Thread: New Base Ideas

  1. Registered TeamPlayer Highstakes72's Avatar
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    #51

    Re: New Base Ideas

    I think I have completed everything I need to for server access. I will try it this evening, then I can help too.


  2. Registered TeamPlayer Kraker Jak's Avatar
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    #52

    Re: New Base Ideas

    Hey guys. I'm for sure in for the new base since the wipe. I attempted to play tonight on the Alienware, but the internet at the hotel really sucks. I will be back home monday night, and most likely wont game until tuesday night. I will start gathering then.

    Btw, weather has been terrible here in Southern California. Only got up to 82 today and sunshine
    Likes Zheta liked this post

  3. Registered TeamPlayer salty99's Avatar
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    #53

    Re: New Base Ideas

    I wonder if there's a way we can modularize the design for the house such that duplicate sections can be added onto it to accomadate more people? Either that or we just keep the design and build the walls large enough to support multiple of these 8-10 man houses?


  4. Registered TeamPlayer SpecOpsScott's Avatar
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    #54

    Re: New Base Ideas

    Quote Originally Posted by salty99 View Post
    I wonder if there's a way we can modularize the design for the house such that duplicate sections can be added onto it to accomadate more people? Either that or we just keep the design and build the walls large enough to support multiple of these 8-10 man houses?
    "Up" is usually doable if there is a roof hatch.

  5. Registered TeamPlayer SovietDooM's Avatar
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    #55

    Re: New Base Ideas

    Is the plan nailed down or do I keep burning metal on the temple?
    Dispatch the DooM

  6. Registered TeamPlayer SgtRazor's Avatar
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    #56

    Re: New Base Ideas

    Quote Originally Posted by SovietDooM View Post
    Is the plan nailed down or do I keep burning metal on the temple?
    Design not finalized, soon tho. We are third way to lqm requirements.

    Sent via Moto X

  7. Registered TeamPlayer SovietDooM's Avatar
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    #57

    Re: New Base Ideas

    What's the number needed, west coast can hault construction and just stock pile if we aren't going to be sitting on all that metal for long. Also we should make a list of people with metal knowledge and what parts. So we can cut up production. Not everyone needs to have full knowledge, but a hand full of people with foundation and ceiling knowledge will be a big help.
    Dispatch the DooM

  8. Registered TeamPlayer SgtRazor's Avatar
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    #58

    Re: New Base Ideas

    Quote Originally Posted by SovietDooM View Post
    What's the number needed, west coast can hault construction and just stock pile if we aren't going to be sitting on all that metal for long. Also we should make a list of people with metal knowledge and what parts. So we can cut up production. Not everyone needs to have full knowledge, but a hand full of people with foundation and ceiling knowledge will be a big help.
    Count should be low 3k range.

    Sent via Moto X

  9. Registered TeamPlayer SovietDooM's Avatar
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    #59

    Re: New Base Ideas

    Well, west coast is at 250 ish. However, I've seem to come home to that amount each time I log back in so target, mav, demon seem to rack in around 200ish a day. We can also do some scouting to raid targets, those seem to bring in some big numbers at the cost of a few fragments.
    Dispatch the DooM

  10. Registered TeamPlayer Demonofspeed07's Avatar
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    #60

    Re: New Base Ideas

    Me and target raided last night and got some good loot.

    Sent from my SPH-D710 using Tapatalk
    http://img683.imageshack.us/img683/3158/demonfinal1.png

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