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Thread: Quake Live

  1. Registered TeamPlayer Veovis's Avatar
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    #11

    Re: Quake Live

    Hmm, just found this now... did I miss the beta signup?

    How is it you're ending up fighting all these "pros" Moon?

    It sounds amazing to me to have a FPS run in a browser. How does it look?

  2. Registered TeamPlayer Captain Coors's Avatar
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    #12

    Re: Quake Live

    I'm going to give this a shot over the next few days. IM me in steam if you want to goof around and try it out together.

  3. Registered TeamPlayer
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    #13

    Re: Quake Live

    Quote Originally Posted by Veovis
    Hmm, just found this now... did I miss the beta signup?

    How is it you're ending up fighting all these "pros" Moon?

    It sounds amazing to me to have a FPS run in a browser. How does it look?
    I second the how well does it look but, what's the fps rates like through the browser? does it run alright?

  4. Registered TeamPlayer Captain Coors's Avatar
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    #14

    Re: Quake Live

    I'm going to guess amazing browser or not, considering they are using the original quake 3 engine...which was run on hardware circa p3 500mhz and 16 meg video cards back then.

    Its really no different than running a game in windowed mode which many people do for tf2.

    You can make the browser fullscreen too.

  5. Registered TeamPlayer jason_jinx's Avatar
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    #15

    Re: Quake Live

    lol maybe one day tf2 will be a web game.

    The que to get in quake live is nuts.

  6. Exiled
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    #16

    Re: Quake Live

    Quote Originally Posted by jason_jinx
    lol maybe one day tf2 will be a web game.

    The que to get in quake live is nuts.
    Yeah it's insane. I remember when I got home from Quakecon 27 people were playing lol.

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