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Thread: Boss Help
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11-17-09, 08:18 PM #32
Re: Boss Help
Um. That's kinda hard when Mothrakk is shooting Fyreballs and you are ou in the open, WITH a sliver of HP, rather then them having a sliver of hp.
And we were like, on the other side of Fyrestone.Me: "But the Gunslinger is so much more fun..."
Langrad: "We're here to win, not to..."
Me: "Have fun?" "Hahaha"
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11-18-09, 04:16 PM #35Re: Boss Help
Originally Posted by Ruukil
I think most of us know how to beat every boss now."In matters of style, swim with the currents... in matters of principle, stand like a rock."
-Thomas Jefferson
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02-25-10, 02:46 PM #39
Re: Boss Help
Sledge - keep on the move and use the areas to the left and right. He will try to chase you but gets hung up in the hallways and stairs. Just don't stand there and go toe-to-toe at close range.
Skagzilla - keep on the move and hit him in the mouth whenever you can. When he jumps, you jump, and you won't take much damage - you'll get pushed around but it won't hurt.
Moe and Marley - if you are lucky enough not to find them together, they aren't much trouble. But usually they are together. My favorite tactic is to fire on them and have them chase you into the bandit camp. I run straight to the rear, around the last hut, and off the cliff into the pond. Moe will usually run into the camp and stomp the bandits while Marley will blast them from the gate. You can then engage them separately. But I usually let them kill off the bandits first. Watch out for the Corrosive Elemental Skag as he sometimes shows up for the party.
King Acracobb - this one can be tough as he can take a lot of damage. Again, my favorite tactic is to dodge him, race in, switch out the abdomen, and then get him to chase me into the bandit camp. I either race across the bridge to the other camp or jump off the cliff and come up from behind him. Either way, I enjoy watching him stomp the bandits before I engage him.
Mothrakk - use the Catch-A-Ride station just down the hill from where you light the lanterns. Hide under the canopy towards the rock wall and his fireballs won't hit you. Just duck in-n-out, shooting him between bombardments. An Endothermic shield with Extreme Fire Resistance protects you from all but direct hits. Just keep moving and blasting away. I prefer to use a machine gun with a large mag.
The Destroyer - with a decent shield and a fast shooting machine gun with a large mag, this boss is trivial. You don't even need to hide. As soon as he appears just fire non-stop into his mouth. If it takes you more than 300 rds you're doing something wrong. With my Lvl 48 Atlas Orge and 69-rd mag, it takes less than 2 mags to kill him with hardly any damage taken. The only times I've died is trying to use a bolt-action Sniper rifle to plink his hit points while running back-n-forth and another when he knocked me off the cliff.
Roid Rage Psycho - this one can be tough. Try to stay in the pit but be careful. If he gets an angle on you, his nades will get you. You can snipe him through the space between the fence and fence post. If you're a Solider, you can pop out the pit on one side, throw out your Turret, then back into the pit and out the other side. He will charge your Turret and you can shoot him from behind. Again, try not to kill too many midget bandits as you may need them for Second Wind.
Mad Mel - this is my personal demon. I've only been able to kill him once without dying. But I believe I've found a good solution. His bandit buddies always ram me so just driving around doesn't work for me. Instead, when the damage gets critical, I drive up the hillside to the North and fight on-foot, staying as close to the wall as possible. For some reason, they won't drive all the way up, and you can blast them with a good rocket launcher. Just stay on the move. Try not to kill any bandits on-foot as you'll need them for Second Wind.
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05-10-10, 10:56 PM #40
Re: Boss Help
What about the Rakk Hive Monster? He seems to be pretty easy to beat, but watch out for the suicide rakks. Aim for his eyes and head to take him out quickly, also the stomach.
On the first playthrough, for Mothrakk, I found it easier to load up a racer (non-rocket), lock on, and shoot mothrakk to kill him.. even out in the open.
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