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Thread: Thoughts on MW2
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01-27-10, 09:13 PM #25Re: Thoughts on MW2
Thought:
MW2's Multiplayer is like eating a delicious Pie made form 6 slices, you can have 1 slice of the pie, BUT one of the 6 slices is filled with semen. If you get the one with semen, you can either eat it or throw the entire pie away for a new one, but remember each pie has one slice filled with semen. And occasionally MW2 will be to lazy to bake you a new pie, and you will get the semen slice back with a no return policy. More importantly, as each slice of the pie is eaten you get closer and closer to hitting the semen slice, like Russian roulette, except very very gay.
And that's the lobby system.
"Murder and marriage aren't too much unlike each other, one ends your life, and the other is a crime"
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01-27-10, 09:17 PM #26
Re: Thoughts on MW2
...Yeah. That. Completely. It's some real quality that would be pretty much objectively better if dedicated servers were around.
Something people don't often consider with dedicated servers is that they would actually lead to a decrease in overpowered weapons, such as double shotguns. For instance, many Call of Duty 4 servers have the popular No Martyrdom rule. Obviously, there's no mechanical way to enforce that, but with kickvotes and regulars, people who show up and use forbidden equipment do not last long.
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01-28-10, 04:05 PM #28
Re: Thoughts on MW2
Never played a COD game ever, and I just completed MW2s campaign. I thought it was entertaining and the graphics were awesome! Im not really going to investigate the multiplayer, based on reviews, but seriously....what a good game....except for the fact that certain areas had 100,000 enemies
I also didn't like killing the dogs or civilians....guess I'm a softie.
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01-28-10, 08:13 PM #29
Re: Thoughts on MW2
Originally Posted by vafaskillz
Personally, I sort of liked killing the dogs in Call of Duty 4, mostly just because they killed me so many times that it's rather awe-inspiring and badass to grab a snarling animal's head and snap its neck like a stick.
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