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Thread: Good and Bad Game Mechanics
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03-15-11, 02:31 PM #1
Good and Bad Game Mechanics
I came across this article on the Excapist by Yahtzee and it pretty much sums up how I feel about regenerating health in video games.
I was wondering... what Game Mechanics do you think should not have been implemented and which ones do you think were absolutely awesome?
For example:
I don't like regenerating health in FPS's as I think that it disconnects me from the battle (I sit behind a rock for a few second and I'm suddenly fine).
I do like the time-powers from the Prince of Persia games. I think the way the games were implemented was fantastic and I especially liked that you couldn't do it indefinitely (you needed sand to operate the dagger).
So, what do you guys think?-----
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