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Thread: AntiChamber
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10-29-13, 11:04 PM #3
5 out of 5 rating for AntiChamber
By FAR one of the best puzzle games I have ever played. I would highly, highly recommend this game. At first glance a lot of the puzzles appear to be cheep tricks but they grow to be rather fun and most importantly, intellectually stimulating (what puzzle games are supposed to do).
One of my favorite aspects of this game is that the puzzles can be solved in a plethora of ways. Where as in most puzzle games, each puzzle only has one solution: the developers intended solution. Which may be quite obscure and therefore difficult to disconcern (which DOES NOT make for a good puzzle game).
Here however, there are many ways to solve a puzzle here and the skills you learn along the way are being constantly tested and reapplied in a perfect balance that neither sees intense repetition (of practicing skills) nore far reaches (i.e. learning algebra I then being expecting to jump straight into calculus).
Furthermore, there's a very limited factor of aggravation- most puzzle games like to have a few puzzles that require you to do something very precise within a very limited window and when you fail, require you do to the whole puzzle over again. While there is SOME of that here, the amount that you have to redo is significantly shorter than most other puzzle games (as you'll see when you learn to properly wield the transport system).
My ONLY complaint about this game is that you need a pair of sunglasses to play it, really guys, turn down the brightness which you cannot do in game. The options you can configure in game are quite limited (mostly resolution), you have to go into the config files to manually rebind keys and lower the intense brightness (EVERYTHING is vibrant, VIBRANT colors, usually pure white).
While not being stone set linear like most puzzle games, there are multiple paths to take especially if you cannot figure out a particular puzzle, but ultimately you have to have completed a central goal (the weapon portrayed in some of the SS's) to progress on to additional paths. So its not entirely free lance- carve your own path but, its close. As such It has very limited replayability, especially as most of the puzzles revolve around learning a central key hidden method (quite satisfying when you find them on your own).
Now its not the mind f*** that all the reviewers claim it to be. However its very fun to explore, and can be sort hard to follow spacially, but you'll get it rather quick off the bat.
I *HIGHLY* recommend this for puzzle game lovers.
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