Page 5 of 5 FirstFirst 12345
Results 41 to 46 of 46

Thread: how about a quake 3 server?

  1. Registered TeamPlayer Veovis's Avatar
    Join Date
    10-29-07
    Location
    NorCal
    Posts
    5,894
    Post Thanks / Like
    Stat Links

    how about a quake 3 server? how about a quake 3 server?
    Gamer IDs

    PSN ID: Veovis_111 Steam ID: the_one_eleven Wii Code: 4219-8117-2368-1550
    #41

    Re: how about a quake 3 server?

    Quote Originally Posted by Arreo
    You see what I mean?
    Yes, surprisingly enough I've noticed the class structure in TF2. And I prefer it, obviously.

    And it adds as much to teamplay as it does to the individual experience (more classes to play = less boredom).

    Just playing devil's advocate and reminding that CTF can be teamplay oriented even without class selectors. I will agree that Q3 CTF is a weak case for an old school game with good teamplay... but UT2K4 assault mode is a better example. This is really all straying from the OP though which just mentioned Q3.

  2. Registered TeamPlayer Veovis's Avatar
    Join Date
    10-29-07
    Location
    NorCal
    Posts
    5,894
    Post Thanks / Like
    Stat Links

    how about a quake 3 server? how about a quake 3 server?
    Gamer IDs

    PSN ID: Veovis_111 Steam ID: the_one_eleven Wii Code: 4219-8117-2368-1550
    #42

    Re: how about a quake 3 server?

    Quote Originally Posted by styley
    Halo 3

    It cant be hosted at ttp or anything, but it is a deathmatch game, and people are still playing it (192,128 right now accually)
    Yes, and people who think FPS games are best experienced without a mouse and keyboard are clearly good decision makers...

  3. Registered TeamPlayer Gumby's Avatar
    Join Date
    07-24-06
    Location
    Colorado
    Posts
    5,025
    Post Thanks / Like
    Blog Entries
    6
    Stat Links

    how about a quake 3 server? how about a quake 3 server? how about a quake 3 server? how about a quake 3 server?
    Gamer IDs

    Gamertag: tFHoP Gumby PSN ID: tFHoP_Gumby Steam ID: gumbykey1337 Gumby's Originid: Gumby_C2C
    #43

    Re: how about a quake 3 server?

    A quick history lesson.
    Even the almighty Id, makers of Q3 realized that DM was dead in the water. Q3 is arguably the greatest DM game of all time. But, because the focus was so much on DM when they made it, they faced unexpected stiff competition from the original UT because UT had modes other than just DM. This prompted them to release the Q3 expansion, Team Area, which had a focus on a more team oriented style of play. With the closely timed release of Tribes, and CS, and Rainbow 6, it was obvious to anyone who made games and not just game engines that tactical play had a broader appeal than just straight up DM. That is why the UT series started to shift toward more team based modes like Assault and Domination. (two modes pioneered by the Tribes series) Other games followed suit as well. BF1942, Day of Defeat, Team Fortress and Wolfenstien: Enemy Territory just to name a few. With the release of BF2, which borrowed heavily from the Tribes 2 scoring system, Team based games really came into their own. BF2 had the team style scoring system of Tribes 2 (Scaled down a bit) set in a more traditional setting than the Tribes series. In addition, BF2 brought in the concept of squads. (not commanders though, Tribes 2 was first there too). The reason these games are more popular than DM and why DM is dying out in the pubs is due mostly to two reasons
    First, Being on a team, gives a new guy some backup. Sure, he may get the same 2-45 individual score that he would get if he was new to DM, but his team can still get a win and even as a newbie, he can feel like a part of that and maybe even contribute to the win in some small but crucial way other than just twitch shooting a bunch of enemies.
    Second, One team beating another is a deeper experience than just an end of the round score. I think gamers have developed into wanting more out of a game than just twitch shoot outs. When you combine the tactical side, with some good action, you have a hit. Look at CS and how long that simple formula has been popular and continues to attract new players every day.
    That is why DM is a dying breed. Yeah, there are still people playing it. There always will be. But they are not growing their player base with PC players who have evolved past that. The console guys are, right now, where PC gamers where 10 years ago when you bought the game for the single player and the multiplayer was really just an add on that could extend the value of your purchase for a bit. Who knows, someday they may even catch up to us.
    Sleep, eat, conquer, meditate, repeat.

  4. Registered TeamPlayer Arreo's Avatar
    Join Date
    06-01-07
    Posts
    13,940
    Post Thanks / Like
    Stat Links

    how about a quake 3 server? how about a quake 3 server? how about a quake 3 server? how about a quake 3 server? how about a quake 3 server?
    Gamer IDs

    Gamertag: TheCynicalOne Steam ID: Arreo
    #44

    Re: how about a quake 3 server?

    Quote Originally Posted by Veovis
    Yes, and people who think FPS games are best experienced without a mouse and keyboard are clearly good decision makers...
    LOL. That one.

    And Gumby, your brief history lesson summed up the argument that DM style, twitch gameplay is pretty much dead in the water.

  5. Registered TeamPlayer damian's Avatar
    Join Date
    06-06-08
    Posts
    375
    Post Thanks / Like
    #45

    Re: how about a quake 3 server?

    Quote Originally Posted by Gumby
    A quick history lesson.
    Even the almighty Id, makers of Q3 realized that DM was dead in the water. Q3 is arguably the greatest DM game of all time. But, because the focus was so much on DM when they made it, they faced unexpected stiff competition from the original UT because UT had modes other than just DM. This prompted them to release the Q3 expansion, Team Area, which had a focus on a more team oriented style of play. With the closely timed release of Tribes, and CS, and Rainbow 6, it was obvious to anyone who made games and not just game engines that tactical play had a broader appeal than just straight up DM. That is why the UT series started to shift toward more team based modes like Assault and Domination. (two modes pioneered by the Tribes series) Other games followed suit as well. BF1942, Day of Defeat, Team Fortress and Wolfenstien: Enemy Territory just to name a few. With the release of BF2, which borrowed heavily from the Tribes 2 scoring system, Team based games really came into their own. BF2 had the team style scoring system of Tribes 2 (Scaled down a bit) set in a more traditional setting than the Tribes series. In addition, BF2 brought in the concept of squads. (not commanders though, Tribes 2 was first there too). The reason these games are more popular than DM and why DM is dying out in the pubs is due mostly to two reasons
    First, Being on a team, gives a new guy some backup. Sure, he may get the same 2-45 individual score that he would get if he was new to DM, but his team can still get a win and even as a newbie, he can feel like a part of that and maybe even contribute to the win in some small but crucial way other than just twitch shooting a bunch of enemies.
    Second, One team beating another is a deeper experience than just an end of the round score. I think gamers have developed into wanting more out of a game than just twitch shoot outs. When you combine the tactical side, with some good action, you have a hit. Look at CS and how long that simple formula has been popular and continues to attract new players every day.
    That is why DM is a dying breed. Yeah, there are still people playing it. There always will be. But they are not growing their player base with PC players who have evolved past that. The console guys are, right now, where PC gamers where 10 years ago when you bought the game for the single player and the multiplayer was really just an add on that could extend the value of your purchase for a bit. Who knows, someday they may even catch up to us.
    Well said, in my eyes this sums it up as a "preference" do you want a fun experience where you can feel as the king of them all, or do you want a great experience where you can feel that you are part of the team that has ruled them all with friends :P
    both great choices.



  6. seolin887
    Guest
    #46

    RBL Checker Match - seolin887 from 124.134.52.127

    ALERT!

    Someone has tried to register using the IP Address 124.134.52.127 which is MATCHED IN THE RBL DATABASE of the proxies.dnsbl.sorbs.net RBL.

    This registration attempt has been allowed and the account has been permanently banned.

    Registration Details: seolin887 ( qiulian@lovesoftware.net )

Page 5 of 5 FirstFirst 12345

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title