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Thread: MMORPG Blog

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    #6321

    MMORPG Blog: Wasteland 2: Bringing Back the Old School RPG

    One of Wasteland's original developers, Brian Fargo, left Interplay to form inXile Entertainment in 2003 but it wasn't until 2012 that the KickStarter initiative for Wasteland 2 was announced along with the news that many of the original development team would also be working on the sequel. Wasteland 2 became one of the earliest and most quickly funded KickStarter projects ever proving that the 'old school RPG' is still fashionable and desired.



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    #6322

    MMORPG Blog: Lego Minifigures Online: Latest Video Explores the Medieval World

    Funcom has released a brand new LEGO Minifigures Online video that gives fans a look at one of the game's worlds. The medieval world that players can explore is detailed so check it out and let us know what you think in the comments!



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    #6323

    MMORPG Blog: WildStar: Creating Lore with Moore Part 1

    How do you build a lore-filled world like Nexus? A week before WildStar's launch, we interviewed Creative Director Chad Moore on everything from the genesis of this epic story, to where he'd like to take us in the future.



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    #6324

    MMORPG Blog: The Mighty Quest for Epic Loot: Watch Dogs Invade

    Ubisoft has announced that a cross promotional set of events have been launched into The Mighty Quest for Epic Loot. Players will be able to check out Watch Dogs themed equipment including branded weapons, clothing and bandanas.



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    #6325

    MMORPG Blog: General: Recapturing that Old MUD Feeling

    Before there was Ultima Online and Everquest, or even Meridian 59, there were MUDs. Standing for "Multi User Dungeon," MUDs were the original MMOs. Played on mainframes with text descriptions and a simple command line, with no sound, no graphics, not even a map, you typed out your movements and actions in the game and waited to see the server's response. You connected via your dial-up modem at 300 baud, and there were perhaps 20-30 players online at any given time.



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    #6326

    MMORPG Blog: General: Sacred 3 to Launch August 5th

    Deep Silver has great news for hack'n'slash fans with the announcement that Sacred 3 will officially launch for PC and consoles on August 5th. To celebrate the big news, Deep Silver has released a new trailer and the exciting information that the preorder program has begun!



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    #6327

    MMORPG Blog: Firefall: Path to Launch Hinted in New Tweet

    The Firefall Twitter team has posted an enticing Tweet that indicates that players may soon have more information about how and when the game will hit its official launch.



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    #6328

    MMORPG Blog: Marvel Heroes: What Can It Mean?

    A new teaser "reveal" page that simply features a week long count down timer has cropped up on the Marvel Heroes site. We are as mystified as you probably are but are open to your theories and speculations as to what it might mean. Opine away!



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    #6329

    MMORPG Blog: WildStar: Creating Lore with Moore Part 2

    How do you build a lore-filled world like Nexus? A week before WildStar's launch, we interviewed Creative Director Chad Moore on everything from the genesis of this epic story, to where he'd like to take us in the future.



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    #6330

    MMORPG Blog: World of Speed: Moscow: Game vs Reality Trailer

    Slightly Mad Studios and My.com have released a brand new trailer for World of Speed. In it, players get a firsthand look at the Moscow track complete with actual race footage spliced in with in-game footage. Check it out to see if you can spot the difference!



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