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  1. RSS Bot FEED's Avatar
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    #71

    Patch notes for Incarna

    Patch Notes for Incarna

    Released Tuesday, June 21, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incursion 1.6.1 to Incarna 1.0 is 757 MB
    • Windows full client 4.5 GB
    • Mac from Incursion 1.6.1 to Incarna 1.0 is 957 MB
    • Mac full client 5.9 GB

    Table of Contents
    CRITICAL
    FEATURES
    CHANGES
    FIXES


    CRITICAL
    Jump Bridges

    • It is now only possible for one jump bridge to be online in a system at any given time. If two jump bridges are online in the same system when the patch is deployed, one of them will be taken offline. If you try to anchor a jump bridge in a system that already has one jump bridge or more anchored, it will not anchor. No jump bridges will be unanchored by the patch. Players will be able to unanchor their jump bridges that are offlined by the patch.Jump bridges will have their storage capacity increased from 10,000m3 to 30,000m3. This is to aid with logistics.
    Ships

    • All players logging into Tranquility will now have to create an avatar. You will not be able to proceed into game without one.
    FEATURES
    Captain's Quarters

    • The Maller, an Amarr cruiser, has had a dramatic makeover and looks fantastic. Go buy one tomorrow and be the envy of all your friends.
    Captain's Quarters
    A new 3D user interface has been built to support interaction with Captain's Quarters features.
    The station hangar has been replaced with Captain's Quarters. Capsuleers can now, for the first time, step out of their pod and stretch their legs in their personal quarters. Please check out this dev blog by CCP Zulu for more information.
    Captain's Quarters include the hangar balcony, where one can enjoy a gorgeous view of one's active ship in the hangar.
    The main screen provides information about things happening in the EVE universe, including sovereignty changes, the Interstellar Correspondents News Feed, incursions and more - stay tuned.
    The Captain's Quarters have tools that will make life for the capsuleer much easier, including the agent finder, corporation recruitment, planetary interaction, character re-customization and ship fitting.
    A new camera system was built from the ground up to support avatar movement and various state transitions.
    An extensive avatar movement scheme using Natural Motion's Morpheme has been developed to control your character. This includes an eight directional movement scheme accessible via keyboard controls, click-to-move and mouse movement.
    Separate keyboard shortcuts for Captain's Quarters and flying-in

    More...

  2. RSS Bot FEED's Avatar
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    #72

    Patch notes for Incarna

    Patch Notes for Incarna

    Released Tuesday, June 21, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incursion 1.6.1 to Incarna 1.0 is 757 MB
    • Windows full client 4.5 GB
    • Mac from Incursion 1.6.1 to Incarna 1.0 is 957 MB
    • Mac full client 5.9 GB

    Table of Contents
    CRITICAL
    FEATURES
    CHANGES
    FIXES


    CRITICAL
    Jump Bridges

    • It is now only possible for one jump bridge to be online in a system at any given time. If two jump bridges are online in the same system when the patch is deployed, one of them will be taken offline. If you try to anchor a jump bridge in a system that already has one jump bridge or more anchored, it will not anchor. No jump bridges will be unanchored by the patch. Players will be able to unanchor their jump bridges that are offlined by the patch.Jump bridges will have their storage capacity increased from 10,000m3 to 30,000m3. This is to aid with logistics.
    Character Creation

    • All players logging into Tranquility will now have to create an avatar. You will not be able to proceed into game without one.
    FEATURES
    Captain's Quarters

    • The Maller, an Amarr cruiser, has had a dramatic makeover and looks fantastic. Go buy one tomorrow and be the envy of all your friends.
    Captain's Quarters
    A new 3D user interface has been built to support interaction with Captain's Quarters features.
    The station hangar has been replaced with Captain's Quarters. Capsuleers can now, for the first time, step out of their pod and stretch their legs in their personal quarters. Please check out this dev blog by CCP Zulu for more information.
    Captain's Quarters include the hangar balcony, where one can enjoy a gorgeous view of one's active ship in the hangar.
    The main screen provides information about things happening in the EVE universe, including sovereignty changes, the Interstellar Correspondents News Feed, incursions and more - stay tuned.
    The Captain's Quarters have tools that will make life for the capsuleer much easier, including the agent finder, corporation recruitment, planetary interaction, character re-customization and ship fitting.
    A new camera system was built from the ground up to support avatar movement and various state transitions.
    An extensive avatar movement scheme using Natural Motion's Morpheme has been developed to control your character. This includes an eight directional movement scheme accessible via keyboard controls, click-to-move and mouse movement.
    Separate keyboard shortcuts for Captain's Quarters and flying-in

    More...

  3. RSS Bot FEED's Avatar
    Join Date
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    #73

    Patch notes for Incarna

    Patch Notes for Incarna

    Released Tuesday, June 21, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incursion 1.6.1 to Incarna 1.0 is 757 MB
    • Windows full client 4.5 GB
    • Mac from Incursion 1.6.1 to Incarna 1.0 is 957 MB
    • Mac full client 5.9 GB

    Table of Contents
    CRITICAL
    FEATURES
    CHANGES
    FIXES


    CRITICAL
    Jump Bridges

    • It is now only possible for one jump bridge to be online in a system at any given time. If two jump bridges are online in the same system when the patch is deployed, one of them will be taken offline. If you try to anchor a jump bridge in a system that already has one jump bridge or more anchored, it will not anchor. No jump bridges will be unanchored by the patch. Players will be able to unanchor their jump bridges that are offlined by the patch.Jump bridges will have their storage capacity increased from 10,000m3 to 30,000m3. This is to aid with logistics.
    Character Creation

    • All players logging into Tranquility will now have to create an avatar. You will not be able to proceed into game without one.
    FEATURES
    Ships

    • The Maller, an Amarr cruiser, has had a dramatic makeover and looks fantastic. Go buy one tomorrow and be the envy of all your friends.
    Captain's Quarters
    A new 3D user interface has been built to support interaction with Captain's Quarters features.
    The station hangar has been replaced with Captain's Quarters. Capsuleers can now, for the first time, step out of their pod and stretch their legs in their personal quarters. Please check out this dev blog by CCP Zulu for more information.
    Captain's Quarters include the hangar balcony, where one can enjoy a gorgeous view of one's active ship in the hangar.
    The main screen provides information about things happening in the EVE universe, including sovereignty changes, the Interstellar Correspondents News Feed, incursions and more - stay tuned.
    The Captain's Quarters have tools that will make life for the capsuleer much easier, including the agent finder, corporation recruitment, planetary interaction, character re-customization and ship fitting.
    A new camera system was built from the ground up to support avatar movement and various state transitions.
    An extensive avatar movement scheme using Natural Motion's Morpheme has been developed to control your character. This includes an eight directional movement scheme accessible via keyboard controls, click-to-move and mouse movement.
    Separate keyboard shortcuts for Captain's Quarters and flying-in

    More...

  4. RSS Bot FEED's Avatar
    Join Date
    09-07-07
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    #74

    Patch notes for Incarna

    Patch Notes for Incarna

    Released Tuesday, June 21, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incursion 1.6.1 to Incarna 1.0 is 757 MB
    • Windows full client 4.5 GB
    • Mac from Incursion 1.6.1 to Incarna 1.0 is 957 MB
    • Mac full client 5.9 GB

    Table of Contents
    CRITICAL
    FEATURES
    CHANGES
    FIXES


    CRITICAL
    Jump Bridges

    • It is now only possible for one jump bridge to be online in a system at any given time. If two jump bridges are online in the same system when the patch is deployed, one of them will be taken offline. If you try to anchor a jump bridge in a system that already has one jump bridge or more anchored, it will not anchor. No jump bridges will be unanchored by the patch. Players will be able to unanchor their jump bridges that are offlined by the patch.Jump bridges will have their storage capacity increased from 10,000m3 to 30,000m3. This is to aid with logistics.
    Character Creation

    • All players logging into Tranquility will now have to create an avatar. You will not be able to proceed into game without one.
    FEATURES
    Ships

    • The Maller, an Amarr cruiser, has had a dramatic makeover and looks fantastic. Go buy one tomorrow and be the envy of all your friends.
    Captain's Quarters
    A new 3D user interface has been built to support interaction with Captain's Quarters features.
    The station hangar has been replaced with Captain's Quarters. Capsuleers can now, for the first time, step out of their pod and stretch their legs in their personal quarters. Please check out this dev blog by CCP Zulu for more information.
    Captain's Quarters include the hangar balcony, where one can enjoy a gorgeous view of one's active ship in the hangar.
    The main screen provides information about things happening in the EVE universe, including sovereignty changes, the Interstellar Correspondents News Feed, incursions and more - stay tuned.
    The Captain's Quarters have tools that will make life for the capsuleer much easier, including the agent finder, corporation recruitment, planetary interaction, character re-customization and ship fitting.
    A new camera system was built from the ground up to support avatar movement and various state transitions.
    An extensive avatar movement scheme using Natural Motion's Morpheme has been developed to control your character. This includes an eight directional movement scheme accessible via keyboard controls, click-to-move and mouse movement.
    Separate keyboard shortcuts for Captain's Quarters and flying-in

    More...

  5. RSS Bot FEED's Avatar
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    09-07-07
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    #75

    Patch Notes for Incarna 1.0.1

    Released Tuesday, June 28, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incarna 1.0 to Incarna 1.0.1 is 13 MB
    • Windows full client 4.5 GB
    • Mac from Incarna 1.0 to Incarna 1.0.1 is 9 MB
    • Mac full client 5.9 GB

    Table of Contents
    FIXES


    FIXES
    User Interface

    • An issue with the scaling of the Nobel Exchange (NeX) store window has been fixed.
    • An issue that occurred with the Items window when clone jumping has been fixed.
    • Tabbing while in the login screen will no longer change the focus from connect to being unfocused.
    • BPOs and BPCs can now be uniquely identified in cargo scanner results when scanning a ship carrying a courier package, yarrr!
    • The bracket around the CQ mirror will no longer be incorrectly visible when the camera is in certain positions.
    • Overview brackets, and brackets in space, will no longer be missing the right hand side for battleships and capital ships.
    • The Client Update loading bar will now start at 0% instead of at 40%.
    • Pressing tab to collapse windows now works in station.
    • When using a text entry box that supports auto-completion the drop down menu will now correctly hide after selecting an item.
    • The Corp Recruitment UI will now display the end date for advertisements.
    • The Corp Recruitment UI will now expand and show recruiters.
    • Fixed the Corp Recruitment UI to better handle applications for large volumes of applications. The applications have been split into a separate tab, can be sorted, and can now display more than three applications at once.
    • The "reconnect to lost probes" button on the scanner is now only active if you have a probe launcher fitted.
    • Added a page counter to the search results of the Agent Finder.
    • You can now search for agents by both region and solar system in the Agent Finder.
    • Agent levels are now easier to select in the Agent Finder.
    • "Remove Solar System from Overview" option no longer appears in the right-click menu for Bookmarks.

    Graphics

    • Resolved light flickering on ATI CrossFire enabled hardware.
    • Fixed shadow rendering in the New Character Creator.
    • The character creator will now load after changing character lighting and then clicking the back button.

    Technical

    • Resolved a crash issue when loading into the Captains Quarters.
    • The Corporation "Edit Member" function has been fixed.
    • The client would occasionally crash if jumping when the client was minimized. This has been fixed.
    • When running full screen on the secondary monitor, the mouse will no longer jump to the primary monitor when clicking.
    • Fixed a crash triggered by undocking from station.
    • Fixed a minor memory leak when undocking from station.
    • Fixed an issue, that on very rare occasions, could cause the camera to disconnect from the players avatar in the CQ.
    • Fixed an issue, that on rare occasions, could cause the mouse cursor to not behave as expected in the CQ.
    • Additional server side errors relating to the mouse controls within the CQ were fixed.


    Modules

    • Salvager modules will no longer receive bonuses meant for tractor beams.
    • While using a Focused Warp Disruption script in a Warp Disruption Field Generator I a bubble-effect was sometimes shown for other pilots. This is no longer occurs.

    Boosters and Implants

    • Active boosters no longer prevent clone jumping. Remember to always boost responsibly!

    Skills

    • An issue causing skills to not be applied to ships has now been resolved.

    Macintosh

    • The Mac client will now close properly after pressing the close button on the top left of the game window.
    • Resolved an issue on the Mac where an interior shader instruction didn't take into account LOD bias.
    • Fixed the Mac ILR flare issues for Caldari stations.

    Russian

    • Item names in the NeX store have been fixed.

    Captain's Quarters

    • Fixed an issue where an avatar would be unable to move when undocking and redocking while sitting.
    • Fixed an issue where UI buttons on balcony became active while sitting on the sofa.
    • Fixed an issue where Bounty content was displayed at Stations where no Bounty Office existed.

    New Player Experience
    A typo in "Help: Combat Tactics

    More...

  6. RSS Bot FEED's Avatar
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    #76

    Patch Notes for Incarna 1.0.1

    Released Tuesday, June 28, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incarna 1.0 to Incarna 1.0.1 is 13 MB
    • Windows full client 4.5 GB
    • Mac from Incarna 1.0 to Incarna 1.0.1 is 9 MB
    • Mac full client 5.9 GB
    Table of Contents
    FIXES


    FIXES
    User Interface
    • An issue with the scaling of the Nobel Exchange (NeX) store window has been fixed.
    • An issue that occurred with the Items window when clone jumping has been fixed.
    • Tabbing while in the login screen will no longer change the focus from connect to being unfocused.
    • BPOs and BPCs can now be uniquely identified in cargo scanner results when scanning a ship carrying a courier package, yarrr!
    • The bracket around the CQ mirror will no longer be incorrectly visible when the camera is in certain positions.
    • Overview brackets, and brackets in space, will no longer be missing the right hand side for battleships and capital ships.
    • The Client Update loading bar will now start at 0% instead of at 40%.
    • Pressing tab to collapse windows now works in station.
    • When using a text entry box that supports auto-completion the drop down menu will now correctly hide after selecting an item.
    • The Corp Recruitment UI will now display the end date for advertisements.
    • The Corp Recruitment UI will now expand and show recruiters.
    • Fixed the Corp Recruitment UI to better handle applications for large volumes of applications. The applications have been split into a separate tab, can be sorted, and can now display more than three applications at once.
    • The "reconnect to lost probes" button on the scanner is now only active if you have a probe launcher fitted.
    • Added a page counter to the search results of the Agent Finder.
    • You can now search for agents by both region and solar system in the Agent Finder.
    • Agent levels are now easier to select in the Agent Finder.
    • "Remove Solar System from Overview" option no longer appears in the right-click menu for Bookmarks.
    Graphics
    • Resolved light flickering on ATI CrossFire enabled hardware.
    • Fixed shadow rendering in the New Character Creator.
    • The character creator will now load after changing character lighting and then clicking the back button.
    Technical
    • Resolved a crash issue when loading into the Captains Quarters.
    • The Corporation "Edit Member" function has been fixed.
    • The client would occasionally crash if jumping when the client was minimized. This has been fixed.
    • When running full screen on the secondary monitor, the mouse will no longer jump to the primary monitor when clicking.
    • Fixed a crash triggered by undocking from station.
    • Fixed a minor memory leak when undocking from station.
    • Fixed an issue, that on very rare occasions, could cause the camera to disconnect from the players avatar in the CQ.
    • Fixed an issue, that on rare occasions, could cause the mouse cursor to not behave as expected in the CQ.
    • Additional server side errors relating to the mouse controls within the CQ were fixed.

    Modules
    • Salvager modules will no longer receive bonuses meant for tractor beams.
    • While using a Focused Warp Disruption script in a Warp Disruption Field Generator I a bubble-effect was sometimes shown for other pilots. This is no longer occurs.
    Boosters and Implants
    • Active boosters no longer prevent clone jumping. Remember to always boost responsibly!
    Skills

    • An issue causing skills to not be applied to ships has now been resolved. This will be addressed in a future release. Currently you can apply a workaround which is to relog in a station or Log off in space, wait until your ship gets removed from space and then log back in.
    Macintosh
    • The Mac client will now close properly after pressing the close button on the top left of the game window.
    • Resolved an issue on the Mac where an interior shader instruction didn't take into account LOD bias.
    • Fixed the Mac ILR flare issues for Caldari stations.
    Russian
    • Item names in the NeX store have been fixed.
    Captain's Quarters
    • Fixed an issue where an avatar would be unable to move when undocking and redocking while sitting.
    • Fixed an issue where UI buttons on balcony became active while sitting on the sofa.
    • Fixed an issue where Bounty content was displayed at Stations where no Bounty Office existed.
    New Player Experience
    A typo in "Help: Combat Tactics

    More...

  7. RSS Bot FEED's Avatar
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    #77

    Patch Notes for Incarna 1.0.1

    Released Tuesday, June 28, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incarna 1.0 to Incarna 1.0.1 is 13 MB
    • Windows full client 4.5 GB
    • Mac from Incarna 1.0 to Incarna 1.0.1 is 9 MB
    • Mac full client 5.9 GB
    Table of Contents
    FIXES


    FIXES
    User Interface
    • An issue with the scaling of the Nobel Exchange (NeX) store window has been fixed.
    • An issue that occurred with the Items window when clone jumping has been fixed.
    • Tabbing while in the login screen will no longer change the focus from connect to being unfocused.
    • BPOs and BPCs can now be uniquely identified in cargo scanner results when scanning a ship carrying a courier package, yarrr!
    • The bracket around the CQ mirror will no longer be incorrectly visible when the camera is in certain positions.
    • Overview brackets, and brackets in space, will no longer be missing the right hand side for battleships and capital ships.
    • The Client Update loading bar will now start at 0% instead of at 40%.
    • Pressing tab to collapse windows now works in station.
    • When using a text entry box that supports auto-completion the drop down menu will now correctly hide after selecting an item.
    • The Corp Recruitment UI will now display the end date for advertisements.
    • The Corp Recruitment UI will now expand and show recruiters.
    • Fixed the Corp Recruitment UI to better handle applications for large volumes of applications. The applications have been split into a separate tab, can be sorted, and can now display more than three applications at once.
    • The "reconnect to lost probes" button on the scanner is now only active if you have a probe launcher fitted.
    • Added a page counter to the search results of the Agent Finder.
    • You can now search for agents by both region and solar system in the Agent Finder.
    • Agent levels are now easier to select in the Agent Finder.
    • "Remove Solar System from Overview" option no longer appears in the right-click menu for Bookmarks.
    Graphics
    • Resolved light flickering on ATI CrossFire enabled hardware.
    • Fixed shadow rendering in the New Character Creator.
    • The character creator will now load after changing character lighting and then clicking the back button.
    Technical
    • Resolved a crash issue when loading into the Captains Quarters.
    • The Corporation "Edit Member" function has been fixed.
    • The client would occasionally crash if jumping when the client was minimized. This has been fixed.
    • When running full screen on the secondary monitor, the mouse will no longer jump to the primary monitor when clicking.
    • Fixed a crash triggered by undocking from station.
    • Fixed a minor memory leak when undocking from station.
    • Fixed an issue, that on very rare occasions, could cause the camera to disconnect from the players avatar in the CQ.
    • Fixed an issue, that on rare occasions, could cause the mouse cursor to not behave as expected in the CQ.
    • Additional server side errors relating to the mouse controls within the CQ were fixed.
    • A defect where shipTypeIDs were always zero (0) in the KillLogs has now been fixed.

    Modules
    • Salvager modules will no longer receive bonuses meant for tractor beams.
    • While using a Focused Warp Disruption script in a Warp Disruption Field Generator I a bubble-effect was sometimes shown for other pilots. This is no longer occurs.
    Boosters and Implants
    • Active boosters no longer prevent clone jumping. Remember to always boost responsibly!
    Skills

    • An issue causing skills to not be applied to ships has now been resolved. This will be addressed in a future release. Currently you can apply a workaround which is to relog in a station or Log off in space, wait until your ship gets removed from space and then log back in.
    Macintosh
    • The Mac client will now close properly after pressing the close button on the top left of the game window.
    • Resolved an issue on the Mac where an interior shader instruction didn't take into account LOD bias.
    • Fixed the Mac ILR flare issues for Caldari stations.
    Russian
    • Item names in the NeX store have been fixed.
    Captain's Quarters
    • Fixed an issue where an avatar would be unable to move when undocking and redocking while sitting.
    • Fixed an issue where UI buttons on balcony became active while sitting on the sofa.
    • Fixed an issue where Bounty content was displayed at Stations where no Bounty Office existed.
    New Player Experience
    A typo in "Help: Combat Tactics

    More...

  8. RSS Bot FEED's Avatar
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    #78

    Patch Notes for Incarna 1.0.2

    Released Tuesday, July 12, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incarna 1.0.1 to Incarna 1.0.2 is 9 MB
    • Windows full client 4.5 GB
    • Mac from Incarna 1.0.1 to Incarna 1.0.2 is approximately 9 MB
    • Mac full client 5.9 GB

    Table of Contents
    FIXES
    Technical

    • A number of general and hardware specific optimizations of the station environment have improved performance.
    • Users will experience reduced CPU/GPU temperatures while in the Captains Quarters.

    Mac

    • Non-rendering item icons that disabled drag & drop or scroll bar functionality have now been fixed.



    More...

  9. RSS Bot FEED's Avatar
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    #79

    Patch Notes for Incarna 1.0.2

    Released Tuesday, July 12, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incarna 1.0.1 to Incarna 1.0.2 is 9 MB
    • Windows full client 4.5 GB
    • Mac from Incarna 1.0.1 to Incarna 1.0.2 is approximately 9 MB
    • Mac full client 5.9 GB

    Table of Contents
    FIXES
    Technical

    • A number of general and hardware specific optimizations of the station environment have improved performance.
    • Users should experience reduced CPU/GPU temperatures while in the Captains Quarters.

    Mac

    • Non-rendering item icons that disabled drag & drop or scroll bar functionality have now been fixed.



    More...

  10. RSS Bot FEED's Avatar
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    09-07-07
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    #80

    Patch Notes for Incarna 1.0.1

    Released Tuesday, June 28, 2011. The following are the relevant file sizes for client updates:
    • Windows from Incarna 1.0 to Incarna 1.0.1 is 13 MB
    • Windows full client 4.5 GB
    • Mac from Incarna 1.0 to Incarna 1.0.1 is 9 MB
    • Mac full client 5.9 GB

    Table of Contents
    FIXES


    FIXES
    User Interface

    • An issue with the scaling of the Noble Exchange (NeX) store window has been fixed.
    • An issue that occurred with the Items window when clone jumping has been fixed.
    • Tabbing while in the login screen will no longer change the focus from connect to being unfocused.
    • BPOs and BPCs can now be uniquely identified in cargo scanner results when scanning a ship carrying a courier package, yarrr!
    • The bracket around the CQ mirror will no longer be incorrectly visible when the camera is in certain positions.
    • Overview brackets, and brackets in space, will no longer be missing the right hand side for battleships and capital ships.
    • The Client Update loading bar will now start at 0% instead of at 40%.
    • Pressing tab to collapse windows now works in station.
    • When using a text entry box that supports auto-completion the drop down menu will now correctly hide after selecting an item.
    • The Corp Recruitment UI will now display the end date for advertisements.
    • The Corp Recruitment UI will now expand and show recruiters.
    • Fixed the Corp Recruitment UI to better handle applications for large volumes of applications. The applications have been split into a separate tab, can be sorted, and can now display more than three applications at once.
    • The "reconnect to lost probes" button on the scanner is now only active if you have a probe launcher fitted.
    • Added a page counter to the search results of the Agent Finder.
    • You can now search for agents by both region and solar system in the Agent Finder.
    • Agent levels are now easier to select in the Agent Finder.
    • "Remove Solar System from Overview" option no longer appears in the right-click menu for Bookmarks.

    Graphics

    • Resolved light flickering on ATI CrossFire enabled hardware.
    • Fixed shadow rendering in the New Character Creator.
    • The character creator will now load after changing character lighting and then clicking the back button.

    Technical

    • Resolved a crash issue when loading into the Captains Quarters.
    • The Corporation "Edit Member" function has been fixed.
    • The client would occasionally crash if jumping when the client was minimized. This has been fixed.
    • When running full screen on the secondary monitor, the mouse will no longer jump to the primary monitor when clicking.
    • Fixed a crash triggered by undocking from station.
    • Fixed a minor memory leak when undocking from station.
    • Fixed an issue, that on very rare occasions, could cause the camera to disconnect from the players avatar in the CQ.
    • Fixed an issue, that on rare occasions, could cause the mouse cursor to not behave as expected in the CQ.
    • Additional server side errors relating to the mouse controls within the CQ were fixed.
    • A defect where shipTypeIDs were always zero (0) in the KillLogs has now been fixed.


    Modules

    • Salvager modules will no longer receive bonuses meant for tractor beams.
    • While using a Focused Warp Disruption script in a Warp Disruption Field Generator I a bubble-effect was sometimes shown for other pilots. This is no longer occurs.

    Boosters and Implants

    • Active boosters no longer prevent clone jumping. Remember to always boost responsibly!

    Skills

    • An issue causing skills to not be applied to ships has now been resolved. This will be addressed in a future release. Currently you can apply a workaround which is to relog in a station or Log off in space, wait until your ship gets removed from space and then log back in.

    Macintosh

    • The Mac client will now close properly after pressing the close button on the top left of the game window.
    • Resolved an issue on the Mac where an interior shader instruction didn't take into account LOD bias.
    • Fixed the Mac ILR flare issues for Caldari stations.

    Russian

    • Item names in the NeX store have been fixed.

    Captain's Quarters

    • Fixed an issue where an avatar would be unable to move when undocking and redocking while sitting.
    • Fixed an issue where UI buttons on balcony became active while sitting on the sofa.
    • Fixed an issue where Bounty content was displayed at Stations where no Bounty Office existed.

    New Player Experience
    A typo in "Help: Combat Tactics

    More...

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