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Thread: Video games force their story
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02-04-13, 05:32 PM #1
Video games force their story
I really hate it when I want to play a game, but have to suffer the history or situation of the game. I don't mean when it's there for me to enjoy if I wish. I mean when it when it forces it on me, with no ability to skip it.
Skyrim- yeah, there's a dragon, I'm a prisoner and there is a (typical) secrete door in the dungeon. Further shock; only I, a poor, illiterate prisoner is the only hope for the high and mighty.....ugh, whatever, can i play now? Maybe i'm getting this one confused with the other elder scroll, but didn't/don't care.
Fallout 3 - I'm a baby? seriously? and I have to learn to walk and grow up to get a bb gun to shoot bugs? Fuck me and fuck this story. If I could have skipped it, maybe I would have played it more than the 45 minutes it took to choke down that garbage.
Mario Galaxy (WII)- 20 minutes of a bad (ok, it looks good) cartoon intersected by pushing "a" and running to the next spot to listen to more dribble. All I need to know is .... absolutely nothing. It's Mario, I've been playing it for 30 years. If you have to explain things, you have failed to make a good mario game. But of course, it doesn't need to be explained, you can play just fine by ignoring it all....so why can't I skip it?
Final fantasy 3+ (NES, whatever came next) ok, whatever, I don't care, one character dies (in cartoon, no action on my part) , another character pops up (no action on my part) press a, press a, press a, play some more. The only info I need is where to find the next monster and the stats for the item/spell I just found/bought.
Zelda (N64) I have a fairy that won't shut the fuck up. I don't want a fairy, didn't ask for a fairy and would just like to play the damn game please. But the fairy has to teach me how to jump and press a. Oh, never mind...
On the other side:
Half life - 15 years later, all I know is i'm a scientist, trapped and weird shit is trying to kill me. That's all I need to know and all I cared/care about.
Metroid (NES) I'm a bounty hunter trying to kill or capture metroids or something. Only knew that by reading the manual. Thank you!
AVP (original) best story ever. The set up is given by a guy talking via vid screen. Watch/listen if you wanted, didn't matter. You could leave him talking and play the game or listen (the first time) if you wanted to. No impact on the game play at all.
Zelda 1,2,3 (NES) hmm? gathering peices of a rock from each dungeon to form a whole and win. No idea really what the story is. If I cared I would have read the book (I didn't. Or if I did, it so didn't matter I have long since forgotten it.)
Then there is BF's single player. There's a single player mode? Don't care, so doesn't affect me, though I did try once to play the single player in BFBC2 .....shit, what a waste of time.....Well, enjoy that if you want, was the about the only time I've ever even tried the "story" or single player in a FPS since HL1. You are welcome to it.
I find it ironic that many people don't know/don't care about real history or logical story development (Avatar, JJ abrams, ect) but will endure fantasy fiction for hours on end when they buy a game. I understand a lot of folks like this sort of thing, and that's cool. For them. Why the hell do I have to listen/read/interact with it, when I just want to play a game? Books don't require I have an internet connection and don't teach me how to read, turn pages or give historical references, why do my games? I think the answer is , that it adds several hours to the supposed play time of the game. Very misleading, imo, when the only gaming you are doing for 1/5 of the time is reading/pushing the a button to get to the game. For me, though, 20 minutes of bullshit is enough for me to find something else to do. Like maybe read a book, or read about real world events. Or clip my toenails. I have a habit of forgetting about those buggers until they are clawing their way out of my socks.....
All I ask is to be able to skip this silly mess. And 90% of the time, I can't."The bravery of idiots is bravery none the less."
Staal the Undefeated
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02-04-13, 05:45 PM #4
Re: Video games force their story
FO3 has a mod to skip the beginning, but yeah out of the box its a pain in the ass.
Ocarina of Time is one of my favorite games but I will agree that that fairy is a pain in the ass sometimes. HEY! LISTEN!Option hunter liked this post
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02-04-13, 05:51 PM #5Re: Video games force their story
Fallout 3 - I'm a baby? seriously? and I have to learn to walk and grow up to get a bb gun to shoot bugs? Fuck me and fuck this story. If I could have skipped it, maybe I would have played it more than the 45 minutes it took to choke down that garbage.
Not being able to skip cut scenes is pretty stupid I'll agree, not that I often want to, but when you die and have to go back and watch it for the 2nd/3rd/4th time it gets really annoying.
Also, simple solution: TES games-RPG, Fallout games-RPG, HL series-Action Adventure, Zelda series-RPG, Final Fantasy-RPG.
If you don't give a shit about story, then don't play RPGs, A big then of RPGs is...STORY! To me it is like playing a point and click adventure game then complaining you had to listen to the story. That is the entire point of P&C adventure games, and RPGs are similar.
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02-04-13, 06:22 PM #8
Re: Video games force their story
If it's unskippable cutscenes you hate, I'll say this...
Don't EVER play Too Human. You get an unskippable Cutscene that takes up about 20 seconds of your time everytime you die. And you die Alot.
I can recommed a great mod for Skyrim that does the following.
Step 1: Select a race.
Step 2: Name your Character.
Step 3: Pick a starting class (Gives you weapons and skills according to this, but you can do something else later on.)
Step 4: It spawns you in the farthest reaches of a random dungeon/cave/ruin/hostile enviroment, and you then have to fight your way out of said Dungeoun/cave/ruin/hostile enviroment with just what you have on you. You don't have to go through the entry sequence or anything, and hell, this makes starting the main quest optional. Just say the word and you can stick your finger up to all the lore you want and just run around and adventure without having the crushing weight of being a Dragonborn on your back.
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02-04-13, 06:24 PM #10Re: Video games force their story
I've been a uge RPG fan since Eye of the Beholder. That being said, unskippable cut scenes really irritate me, because I rarely only play through an RPG once, and it can be really irritating to skip them over and over for games like Baldurs gate or Diabl 2 which i played over and over. But...imo the story makes the game for me.
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