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Thread: No more for me.
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07-26-10, 06:37 PM #12
Couple questions
Some questions :
1. Does the damage from more than one molly stack on a tank? If I throw a molly and it hits a tank and my teammate throws one at the same time and hits him, does the tank take double the fire damage? Or did one of us just waste a molly?
2. People seem to love using the katana as a melee weapon. But is there really any difference between any of the melee weapons? Does the katana have longer range than, say, a frying pan? Is it faster than an axe? Is there anything about any of the melee weapons that separates them from any other one other than the graphics? Besides the chainsaw, of course.
3. I watched a YouTube vid of some guy playing through Blood Harvest on expert with bots at teammates. At one point he kills a smoker at long distance with the auto-shotgun with only one hit (maybe two, hard to tell from the video). Yet even when I'm at medium range, it still takes me three or four shotgun blasts to kill a smoker. What am I doing wrong? Would a lucky headshot at long distance with an auto-shotgun kill a smoker on expert? The vid (watch at 0:26) :
YouTube - Left 4 Dead - Blood Harvest Single Player Expert Difficulty Full Clear - Part 3
4. What's the deal with defibs? Why do I have so much trouble lining up the paddles? Where am I supposed to aim to get the connection so I can revive a teammate? I have so much trouble with that. Friggin embarrassing.
5. Say my teammate gets pounced by a hunter. All I have available is a grenade launcher. I fire one off at the hunter and hope for the best. Always kills the hunter with one shot, but what kind of damage am I doing to my teammate when I do that?
6. Similar question; my teammate is being pounded by a charger. I have a combat shotgun and I'm racing towards the charger and filling him with shotgun blasts. In my haste, I get an extra shot or two into him after he's already let go and died, thus, I'm actually shooting my teammate. Am I causing damage to him? Or does the game give a second or two grace period to allow for overenthusiastic rescuers like myself?
Thanks,
G
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07-26-10, 10:50 PM #13
1. Fire damage does not stack. It might if he stands in it, but I doubt it.
2. Some weapons are faster than others and some have a larger killing arc. Some knock back more zombies in a larger radius. Some have more steady animations making it easier to know when to swing to dead stop a charger. The katana is well balanced with decent range and speed.
3. If you melee immediately after shooting it seems to make the bullets fly farther. I believe on expert campaign, SI health is increased, but in campaign mode, shotguns do normal damage while in versus mode they are slightly nerfed due to complainers.
4. I never thought about where I'm aiming when attempting to defib someone. I just hold the trigger and look at the person. I have experienced what you're talking about, sometimes you just swing the paddles and nothing happens. Just hold left mouse and move around on their body while looking down at them until it connects.
5. Any time someone is pinned, pulled, charged or ridden, they are immune to friendly fire.
6. There is a short grace period after being cleared where the person can't be hurt by friendly fire. You can still take damage from spitter goo, but I've seen people getting up from a charger or hunter pin, get hit with a car or trash bin and take no damage. Keep in mind that while the person is being charged, before the charger stops running and begins pummeling them, they can be damaged by friendly fire. Once he begins the pounding they are invincible to survivor dealt damage.
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07-26-10, 11:06 PM #14
One of you wasted a molly. Two fire doesnt mean more damage, it just means a wider width of the fire. It doesnt overlap on itsself, and double in places.
Some of them may have speed or width differences, but they are all mostly the same. Some people dont like the sounds of how some kill. (I.E. I hate the golf club noise it makes when you kill somebody with it.)
If your talking about at 0:32 into the video, thats 2 1/2 or 3 shots. Also, thats pretty medium range. If your talking about 1:34 into the video, then that longer, but still mid-range. Still took about 2 or 3 shots. Nothing that was not too managable. But the kid was obviously not a pro. If your so worried about far off SI, grab an Assault Rifle.
Im not sure, but I always have problems getting a body to glow so I can revive them also. I feel so dumb.
As far as I am aware of, it doesnt do any FF damage as long as your killing an SI off of them.
Again, in the cinematic, I dont think your doing any damage, but if your worried about it, try this theory out in expert. The FF damage there is noticable.
Hope this answered all of your questions.
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