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Thread: See something about TPG? Post the link!
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06-30-09, 05:03 PM #82
Re: See something about TTP? Post the link!
And that review was a while ago... I think I'll contact them and see if they want to do another one. :9
The group: http://steamcommunity.com/groups/TF2Eval
Their stated purpose:
Welcome to the Worlds Largest Team Fortress 2 Steam community by www.AFWarehouse.com and www.AFNation.com
The purpose of this group is to help all Team Fortress 2 players find the perfect community and servers to become part of . And to promote the good TF2 communities that are out there. AFWarehouse.com and AFNation.com teams will send out staff to visit and maybe even join communities to evaluate their members, rules, and server quality.
Know ahead of time which servers will make you feel welcome, exhibit player teamwork, respect players, or promote player abuse.
When our evaluation is complete, we will write up the evaluation for all players to view. There is nothing worse than expending time and energy into a community, only to find out that your donated funds were used to pay for someones supercomputer , when you thought you were supporting a community.
We will publish events from the good communities so that you will be notified when something is going on through our events notification system.
Communities that would like to be evaluated, email your community website address to support@afwarehouse.com
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07-20-09, 08:05 PM #85
Re: See something about TTP? Post the link!
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07-20-09, 08:40 PM #86
Re: See something about TTP? Post the link!
Originally Posted by investigater
US Rank: 29,519
http://www.texasteamplayers.com/index.php?page=129
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08-08-09, 12:54 PM #87
Re: See something about TTP? Post the link!
Anyone see that bigdog is a wikipedia star?
GameRail was a private network designed to improve the performance of online gaming. Headquartered in St. Louis, Missouri, GameRail used its heavily peered, geographically distributed network gateways in combination with various Internet Service Providers (ISP) in an attempt to reduce latency (network delay ,“lag” or “ping”), packet loss, and jitter (delay variation) in online games.
GameRail seeks to act as a bridge between ISPs and game servers. A client application is used to reroute gaming traffic away from an ISP’s typical connection through the Internet and instead onto GameRail’s private network, where it is routed directly to the desired game server. This approach tries to provide a customer with the shortest and fastest connection possible.
In Summer 2007, 10,000 First Person Shooter (FPS) and Real Time Strategy (RTS) servers were peered with the GameRail network. GameRail suggested that with peering up to 34 million homes with broadband connections in the U.S. and Canada could use the service. GameRail initially targeted FPS/RTS games such as Counter-Strike, America’s Army, Quake, and ETQW and Massively Multiplayer Online Games(MMOGS) beginning with Fury because of their appreciation for a high quality, low latency connection. Support for console games was under development.
As of April 18, 2008 the network has been shutdown. "It is with deep regret to announce that the GameRail network has been discontinued at this time. Thank you to the gamers who have participated in the GameRail trial and support of its development as we worked to solve the issues of latency and network quality and their impact on gaming. We believe that latency and network quality will continue to affect the gaming experience and while we are still believers in the GameRail concept, the market does not appear to be ready to support a standalone network for gaming at this time."
[edit] User Experience
GameRail has gone through several releases of their desktop client with mixed success. There has been much controversy over whether the product actually works (examples like this GotFrag Thread) and is seemingly hit-and-miss for most users even in forums that they promote such as this. While some users have experienced improvement, many have seen either no improvement or higher latencies. While "in theory" the product should work, reality suggests that the problem of Internet latency in the United States is inordinately complex and likely to be insurmountable for a 3rd Party to resolve. With this product, there can be no guarantees.
For games such as MMOs, many users don't appear to need the services as many are latency-resistant (such as World of Warcraft).
With no real endorsement of the product by their target demographic (e.g. professional gamers) and no reviews of the product either online or in print media, the product lacks legitimacy.
* Reviews from target demographic, Texas Team Players Texasteamplayers.com
http://en.wikipedia.org/wiki/Gamerail
Krakkens and shit. stop tempting them. -- Bigdog
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08-10-09, 12:56 PM #88
Re: See something about TTP? Post the link!
http://www.csstop100.com/index.php?m...+Teams&start=1
#2 SUKKAZ!!! Keep it up you guys!
http://www.csstop100.com/index.php?m...v&cat=&start=1
#3!
Texas ...TeamPlayers... "Sukka Free Since 2005"™
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08-10-09, 01:22 PM #89Re: See something about TTP? Post the link!
http://www.gamespot.com/pc/action/ba...487&pid=920407
so banned punks talking about how TTP bans for BS (from 2008)
http://www.gamespot.com/pc/action/ba...522&pid=932358
mentions TTP as being one of the few that ran NS maps (from 2008)
Remember the guy Shrooms? Well found 3 pages on the steam forums after he decided to go whine there. (sorry if already posted)
http://forums.steampowered.com/forum...d.php?t=919135
get mentioned quite a few times in this thread, nothing good or bad from what i've seen yet (sorry if already posted)
http://www.militaryphotos.net/forums...d.php?t=142189
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08-10-09, 01:35 PM #90
Re: See something about TTP? Post the link!
Quote from one of the comments on the gamespot forum
I can't even play on the TTP BF2142 server anymore because my hitreg is so god-awful there. Don't know what it is. Oh, and if you get into a squad with bigdog as your leader, well, may God have mercy on your soul.
~Wolfgang
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