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Thread: MOVED: Best Way to Reduce Latency
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02-01-08, 03:01 PM #1
MOVED: Best Way to Reduce Latency
This topic has been moved to PC Hardware and Technology.
[iurl]http://www.texasteamplayers.com/index.php?topic=29472.0[/iurl]
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10-23-10, 06:37 AM #2
Freezing
Problem:
Random freezing even when all four players are standing still with no zombies around, and freezing for about 3 seconds whenever I pick up any item. When others pick up stuff it doesn't freeze. Also, when I see special infected is seems to freeze a lot too.
The game does not crash, and it runs perfectly smooth while it's not freezing. What bothers me is that it played perfectly for the first time, this started on the second day I tried playing...
What I already tried:
- Set the affinity to only one CPU core
- Used the command "mat_queue_mode", which does not exist
- Downloaded and installed the 178.24 nVidia drivers
- Set sound quality and shader detail to medium
- Messed around randomly with the graphics and sound settings
- Verified the integrity of game cache - replaced a 7.2MB file, and now I get the (55) update error, which I had fixed earlier.
System specs:
Code:------------------ System Information ------------------ Time of this report: 10/23/2010, 09:41:17 Machine name: PHODA Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514) Language: Portuguese (Regional Setting: Portuguese) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: 945GZM-S2 BIOS: Award Modular BIOS v6.00PG Processor: Genuine Intel(R) CPU 2140 @ 1.60GHz (2 CPUs) Memory: 3072MB RAM Page File: 871MB used, 3563MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce 9400 GT Manufacturer: NVIDIA Chip type: GeForce 9400 GT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0641&SUBSYS_236E1682&REV_A1 Display Memory: 1024.0 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) Monitor: Monitor Plug and Play Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.7824 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 10/7/2008 03:33:00, 6058112 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 10/7/2008 13:33:00, 6133856 bytes Device Identifier: {D7B71E3E-4501-11CF-A26B-650300C2CB35} Vendor ID: 0x10DE Device ID: 0x0641 SubSys ID: 0x236E1682 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: C-Media Wave Device Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_011113F6&REV_10 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: cmaudio.sys Driver Version: 5.12.0001.0643 (English) Driver Attributes: Final Debug WHQL Logo'd: Yes Date and Size: 4/17/2007 12:42:04, 377358 bytes Other Files: Driver Provider: C-Media HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 100000 Static/Strm HW Mix Bufs: 17, 16 Static/Strm HW 3D Bufs: 17, 16 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): Yes Registry: OK Sound Test Result: Not run Description: Modem #0 Reprodução de linha (emulado) Default Sound Playback: No Default Voice Playback: No Hardware ID: Manufacturer ID: 1 Product ID: 81 Type: Emulado Driver Name: Driver Version: Driver Attributes: WHQL Logo'd: Date and Size: Other Files: Driver Provider: HW Accel Level: Full Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run
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10-24-10, 10:21 AM #3
Is that a dual core or single core CPU? It normally states if it's a logical processor, but I just want to make sure.
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