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Thread: Ballistics confusion

  1. Exiled
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    #51

    Re: Ballistics confusion

    Not always immediately........

  2. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #52

    Re: Ballistics confusion

    Alright, so from what I read pistol and rifle rounds are completely different and stopping power is just a relative term. Pistol rounds are more effective when a person isn't wearing any armor, you just want to put them down or incapacitate them, but .45 acp will deliver a bigger punch when the 9mm will go right through. As for rifle rounds it's all very different. The 5.56 x 45mm as small as it is seems to rather effective, flies fast and is usually pinpoint accurate, but doesn't has as much punch as the 7.62 x 39mm, which WILL hurt them...so long as it hits. As for the 7.62 x 51mm, good punch flies somewhat fast and has good penetration, but kicks like a mule from hell. Hence, most guns that use it use it semi auto (aka sniper rifles like the M24 and M-110), full auto is there just for when the enemy gets a bit too close. Basically each bullet is different and is designed to different jobs regardless of mathematical calculations. They're only numbers, actual performance is just a matter of perspective (basically seeing it in action. As for shotguns.....well.....they're shotguns...what else is there to say except that a full auto one is terrifying as hell.

    Am I missing anything?

    oh....and uh.....I was thinking about buying a rifle sometime soon.....maybe when I have the money and just for fun cause...well, guns are fun to shoot so long as the target isn't a live one. Any suggestions?





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    #53

    Re: Ballistics confusion

    can never go wrong w/an AR-15...



    as for some round info...


    45's have a big, blunt nose...meaning when they hit you, they hit you HARD! as far as their stopping power, its basically like punching somebody in the chest to knock them back......many people won't even carry hollow points because they move so slowly, they don't open up right...and can be more damaging as FMJ's.


    now 5.56/.223.......it's a man-dropper. it has such a pointy, narrow profile that once it strikes something, the ass-end of it has a SHIT TON more momentum than the front end, and therefore the back end flips over the front end and it "tumbles" through it's target.....often meaning it scrambles your organs.......


    People talk about velocities, mass, and energy transfer.....but few people remember to think about basic physics of contact.

  4. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #54

    Re: Ballistics confusion

    When you say AR-15 I'm thinking of something more military-ish, I think civilians can only purchase semi automatic weapons right?

    and what would a 7.62 x 51mm do to you? would it break bone or tumble like the 5.56? Just curious. After all, I am making a first person shooter when I get a chance to propose my own ideas for game design. : )





  5. Registered TeamPlayer CivilWars's Avatar
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    #55

    Re: Ballistics confusion

    When you ask for suggestions my reply would be how much do you want to spend?


  6. Registered TeamPlayer RottnJP's Avatar
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    #56

    Re: Ballistics confusion

    If you actually want to learn about terminal balistics, this isn't the best forum for it. You're going to get a lot of half-baked stuff and suppositions and absolutist statements like "a 5.56 will scramble your organs." Google "terminal ballistics" and prepare to read for hours and hours, and see loads of examples of wound cavities in gelatin, and all kinds of other research.

    *In General:*
    Kinetic energy, momentum, and bullet design all matter. Even something like "How does a 5.56mm bullet behave on impact?" varies a lot depending on bullet weight, barrel twist rate, barrel length, range, and so forth. In sum-total, 5.56mm is a medicre rifle round, but beats the hell out of a pistol at range. 7.62x39 is probably marginally more effective, and 7.62mm x 51mm and 7.62x54 are considerably more effective than either, with larger wound cavities, greater probabilty of full penetration, and resultant higher blood loss.

    In terms of one-shot-stop percentages for handguns, .357 mag, .45acp and 40 S&W all perform very well. Some other cartridges should do as well or better based on their ballistics, but don't have the same amount of usage in military/law enforcement engagements to define the same statistical probabilities, like 10mm.

    9mm does not perform as well historically at handgun velocities, but part of that is due to statistically poor performance of the 9mm FMJ. A modern 9mm HP is generally reasonably effective. While perfomance of 9mm is not as good as .40 or .45, the trade-off is reduced recoil, and there will be endless debate as to whether the controllability of a 9mm makes it superior. The reality is (IMO) it depends on the shooter. If you have enough practice, you can put .40 or .45 on target just as quickly, in which case why would you go with the less effective round? Others will argue that if you can do well (in terms of accuracy per unit time) with a .40, for example, you can always do better with a 9mm. In my experience this isn't necessarily true, but I practice a lot more with .40 than 9mm, so YMMV.

    And yes, .22LR can be lethal. It has been said that more people have been killed by .22LR than any other cartridge. What matters to my purposes though is maximum probability of rapid incapacitation, and on a shot for shot basis, .22LR, .25, 7.62Tokarev, 9mm Short (.380 ACP), and similar rounds simply do not perform as well as the "major" cartridges. That having been said, I have a P3AT (.380) for occasional back-up use because I think it's still better than a sharp stick.


  7. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #57

    Re: Ballistics confusion

    Thanks guys! And the reason why I ask all this is because of my game, I don't want a game that's just fun to play, but realistic as well. When you play CoD for a while you begin to question the rules of logic, which that game does not have. At all. :5





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