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Thread: McCree and Windowmaker Nerfed
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06-14-16, 01:08 PM #1
McCree and Windowmaker Nerfed
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Overwatch Patch Notes - June 14, 2016PC self.Overwatch
EDIT: OFFICIAL PATCH NOTE
A new patch is now live on Windows PC. Read below to learn more about the latest changes.
To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.
Please note that many of these changes will be rolled into a larger patch for PlayStation 4 and Xbox One at a later date.
- McCree
- Peacekeeper - Alternate fire
- Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds
- Bullet damage decreased from 70 to 45 (Probably reverse patch form this)
- Peacekeeper - Alternate fire
Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.
- WidowMaker
- Widow’s Kiss - Alternate fire (Scoped Shot)
- Base damage decreased from 15 to 12
- Note: Scoped shot damage multiplier remains unchanged
- Headshot damage multiplier increased from 2x to 2.5x
- Players must now wait for the unscoping animation to completely finish before scoping
- Base damage decreased from 15 to 12
- Infra-Sight (Ult)
- Ultimate charge cost increased by 10%
- Widow’s Kiss - Alternate fire (Scoped Shot)
*Developer Comments: In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game. *
- Bug Fixed
- Improved stability of the High Bandwidth option in Custom Games
- Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall
- Fixed a bug that allowed Reaper to Shadow Step to unintended locations on a certain maps
- Fixed an issue with collision on certain areas of Dorado not blocking line of sight
- McCree
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06-14-16, 05:33 PM #4
Re: McCree and Windowmaker Nerfed
She needed the nerf to her bodyshots and the quick-scope (her headshot damage has remained the same). The previous bodyshot damage meant she would one-shot Zenyatta and Tracer. Now, they escape with 30 health.
The quick-scope was letting her run around while partially scoped and charging at full movement speed. It let her do things like running away at full speed while being able to get off full-charged shots in what would normally be half the time of an actual full-charge.
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06-15-16, 09:37 AM #6
Re: McCree and Windowmaker Nerfed
Her self-freeze doesn't heal her all the way and her sniping is quite difficult since there is very significant delay between when you press the button and when the icicle comes out in addition to it not being a hit-scan weapon. If she freezes, that gives time for others to surround her to make sure she doesn't get away.
Maybe take a look at her in a couple months, but there is no need to change her now when the game is still new and she isn't obviously OP.
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