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Thread: Same EXACT mouse sensitivity for all games and windows environment. Is it possible?
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01-31-12, 01:25 AM #11
Re: Same EXACT mouse sensitivity for all games and windows environment. Is it possib
Windows Mouse Things: The MarkC Windows 7 Mouse Acceleration Fix
This will help.
Also, try to use RAW input if the engine/game allows.We can do better.
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02-01-12, 03:12 AM #12
Re: Same EXACT mouse sensitivity for all games and windows environment. Is it possib
Good idea bunni. I put myself in corners in CSS and L4d2 and measured with a ruler how many cm it took me to do an entire 360 on the x axis. I managed to get my games pretty darn close, at least to the point where I don't feel like my aim is terribly off when I switch. Thanks everyone for the info, and ideas.
It is too bad there isn't a program that will do this in game for you, because it is almost impossible to keep the mouse perfectly horizontal while doing it free hand. I actually found a program that is supposed to do this, but it didn't work for me. I was going to post the link, but all-be darned- if I can find it again.
Max-I use the raw setting whenever I can. Also I am running Vista, and am able to turn off acceleration with setpoint software for my G500 logitech. That should take care of it right?
Either way I was pleased with how my measured results felt when switching tonight. After playing two maps on CSS, I was able to switch to l4d2 and had a .63 accuracy on my first map. This is actually way better than I usually do when warmed up, let alone when adjusting to the next game.Did I say that or was I just thinking it?
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