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Thread: Any one well well versed in C# or C++ want to give me a hand in a mod?
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07-15-15, 11:11 PM #21Re: Any one well well versed in C# or C++ want to give me a hand in a mod?
I think I need to point out something:
You are using dotpeek 1.4 to de-compile the DLL (.net assembly) back into C#.
The resulting C# code you are looking at is not the same as the original code that was written.
The "public" portion of the API may be the same, but the actual implementation you are looking at is probably completely different from the original C# code.
XN.D(90996) is probably not the original object.method name from the original C# code.
To compound the issue, I bet the code in that DLL is obfuscated.
You may want to download some "mods" other have developed for that game and take a look at how they did it. Maybe look at the walking dead mod.
Have you dug through the developers modding forums or checked to see if they provide any SDK/API documentation?
Also, I think 7 Days to Die uses some type of anti-cheat software. I found references to both VAC and EAC in the games discussion/mod forums. Not sure if this is true or not; but if I was you I would stick to the "public" SDK/API and not change any core game assets. The last thing you want to do is trigger a ban.
Last edited by shatter99; 07-15-15 at 11:15 PM.
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07-16-15, 11:28 AM #22
Re: Any one well well versed in C# or C++ want to give me a hand in a mod?
Shatter, I've been exploring the xml files for the game, doing some light modding. A cloned block here, alternative item properties there.
I am in no way qualified to start reprogramming the game. A fact firmly legitimized to myself once I started exploring the code. The XML files are very simple, like flipping a light switch. But the dll files might as well be the Matrix screen saver. I can seem patterns and how different lines are linked to one another. However, I do not have the ability to reconstruct the logical of it.
Dex got a joke in, tells all consider this a semi success.
(Me) --> (dll code)
Dispatch the DooM
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