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Thread: Anandtech News

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    #2781

    Anandtech: MyDigitalSSD BP4 2.5" & mSATA (240GB) Review

    When I reviewed MyDigitalSSD's BP3, I have to say I was positively surprised. A relatively unknown manufacturer combined with a Phison controller is not the most promising mix. With SandForce you at least know what to expect but our experience with Phison based SSDs is limited and Crucial's v4 definitely didn't build a golden image of Phison as a controller maker, which made me very skeptical about the BP3 when I first got it. Fortunately, MyDigitalSSD proved me wrong. The BP3 turned out to be not the highest performing drive, but rather a very good bang for the buck. It was noticeably cheaper than any other mSATA offerings in the market, which made it an alluring option for value orientated mSATA buyers.
    Almost immediately after our BP3 and SMART review went up, MyDigitalSSD told me that the successor to the BP3 was just around the corner: the BP4. From a hardware standpoint, not much has changed in the BP4 and the only major change is the move from 24nm to 19nm NAND. However, there have been some big changes on the firmware front and MyDigitalSSD is promising some pretty impressive performance figures and very affordable prices. Do their claims hold up? Read on to find out!


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    #2782

    Anandtech: MyDigitalSSD BP4 2.5" & mSATA (240GB) Review

    When I reviewed MyDigitalSSD's BP3, I have to say I was positively surprised. A relatively unknown manufacturer combined with a Phison controller is not the most promising mix. With SandForce you at least know what to expect but our experience with Phison based SSDs is limited and Crucial's v4 definitely didn't build a golden image of Phison as a controller maker, which made me very skeptical about the BP3 when I first got it. Fortunately, MyDigitalSSD proved me wrong. The BP3 turned out to be not the highest performing drive, but rather a very good bang for the buck. It was noticeably cheaper than any other mSATA offerings in the market, which made it an alluring option for value orientated mSATA buyers.
    Almost immediately after our BP3 and SMART review went up, MyDigitalSSD told me that the successor to the BP3 was just around the corner: the BP4. From a hardware standpoint, not much has changed in the BP4 and the only major change is the move from 24nm to 19nm NAND. However, there have been some big changes on the firmware front and MyDigitalSSD is promising some pretty impressive performance figures and very affordable prices. Do their claims hold up? Read on to find out!


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    #2783

    Anandtech: The Great Equalizer Part 3: How Fast is Your Smartphone in Desktop GPU Ter

    For the past several days I've been playing around with Futuremark's new 3DMark for Android, as well as Kishonti's GL and DXBenchmark 2.7. All of these tests are scheduled to be available on Android, iOS, Windows RT and Windows 8 - giving us the beginning of a very wonderful thing: a set of benchmarks that allow us to roughly compare mobile hardware across (virtually) all OSes. The computing world is headed for convergence in a major way, and with benchmarks like these we'll be able to better track everyone's progress as the high performance folks go low power, and the low power folks aim for higher performance.
    The previous two articles I did on the topic were really focused on comparing smartphones to smartphones, and tablets to tablets. What we've been lacking however has been perspective. On the CPU side we've known how fast Atom was for quite a while. Back in 2008 I concluded that a 1.6GHz single core Atom processor delivered performance similar to that of a 1.2GHz Pentium M, or a mainstream Centrino notebook from 2003. Higher clock speeds and a second core would likely push that performance forward by another year or two at most. Given that most of the ARM based CPU competitors tend to be a bit slower than Atom, you could estimate that any of the current crop of smartphones delivers CPU performance somewhere in the range of a notebook from 2003 - 2005. Not bad. But what about graphics performance?


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    Anandtech: The Great Equalizer 3: How Fast is Your Smartphone/Tablet in PC GPU Terms

    For the past several days I've been playing around with Futuremark's new 3DMark for Android, as well as Kishonti's GL and DXBenchmark 2.7. All of these tests are scheduled to be available on Android, iOS, Windows RT and Windows 8 - giving us the beginning of a very wonderful thing: a set of benchmarks that allow us to roughly compare mobile hardware across (virtually) all OSes. The computing world is headed for convergence in a major way, and with benchmarks like these we'll be able to better track everyone's progress as the high performance folks go low power, and the low power folks aim for higher performance.
    The previous two articles I did on the topic were really focused on comparing smartphones to smartphones, and tablets to tablets. What we've been lacking however has been perspective. On the CPU side we've known how fast Atom was for quite a while. Back in 2008 I concluded that a 1.6GHz single core Atom processor delivered performance similar to that of a 1.2GHz Pentium M, or a mainstream Centrino notebook from 2003. Higher clock speeds and a second core would likely push that performance forward by another year or two at most. Given that most of the ARM based CPU competitors tend to be a bit slower than Atom, you could estimate that any of the current crop of smartphones delivers CPU performance somewhere in the range of a notebook from 2003 - 2005. Not bad. But what about graphics performance?


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    #2785

    Anandtech: The Gadget Show Live, April 2013: Technology in the UK

    On Tuesday this week I went to The Gadget Show Live, a trade and public show about technology and entrepreneurs in the UK. There are some interesting developments in home grown talent...


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    #2786

    Anandtech: Facebook Announces Home, and HTC First

    Today saw some interesting news from Facebook, which announced a new Android experience named Facebook Home, and alongside a new handset from HTC which will run it out of the box, the rather ironically named HTC First. This isn't Facebook or HTC's first attempt at a Facebook-specific handset, either, if you recall the HTC Status, or its codename ChaCha.
    First is Home, which is part Android launcher replacement, part Facebook Skin. Home replaces the lock screen, application launcher, notification, and chat system with Facebook designed counterparts. Home overlays Facebook and Instagram views atop the lock screen, statuses and stories alike. The UI looks like a drastic departure from Android and takes cues from Web OS with lots of transparent regions. Facebook has dubbed its chat interface on Home 'Chat Heads' and intercepts SMS notifications from Android and augments them with Facebook chat as well. These persist throughout the UI atop active applications. Facebook has videos explaining Cover Feed, Notifications, and Chat Heads on their YouTube page.
    Rather than build a complete platform from scratch, it makes sense for Facebook to leverage Android and deliver something like Home which essentially is part launcher replacement, part UI skin. Home will be available on April 12 through the Play Store for a limited subset of devices - the HTC One X, X+, Samsung Galaxy S 3, and Note 2, and in the coming months the Galaxy S 4 and HTC One. What's interesting is that subset of devices which Home will work with, it's a bit more than a launcher replacement since it is intercepting some notifications from the OS.
    The other part of the announcement is an HTC-made phone called the HTC First. It's a midrange specification HTC handset which will be, well, home to Facebook Home, First, get it? Phew. I've put together a table with the specifications of the HTC First.
    HTC First Specifications
    Device HTC One
    SoC 1.4 GHz Snapdragon 400
    (MSM8930AA, 2x Krait, Adreno 305 GPU)
    RAM/NAND/Expansion 1 GB LPDDR2, 16 GB Storage with USB-OTG
    Display 4.3-inch 720p LCD
    Network GSM/EDGE: 850/900/1800/1900 MHz
    WCDMA: 850/1900/2100 MHz
    LTE: Bands 17 (700 MHz) and 4 (1700/2100 MHz)
    Dimensions 4.96 x 2.56 x 0.35 inches, 4.37 oz
    Camera 5.0 MP F/2.0 (Rear), 1.6 MP F/2.2 (Front)
    Battery 2000 mAh 3.8V
    OS Android 4.1 with Facebook Home
    Connectivity NFC, BT 4.0, 802.11a/b/g/n
    The First is at present an AT&T exclusive officially, which is further backed up considering the presence of Band 17 LTE. AT&T is taking preorders for the HTC First which will go on sale for $99 with a two year contract starting April 12th.
    Source: HTC (First Page), AT&T (Preorders), Facebook (Introducing Home)
    Gallery: Facebook Announces Home, and HTC First





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    #2787

    Anandtech: Facebook Announces Home, and HTC First

    Today saw some interesting news from Facebook, which announced a new Android experience named Facebook Home, and alongside a new handset from HTC which will run it out of the box, the rather ironically named HTC First. This isn't Facebook or HTC's first attempt at a Facebook-specific handset, either, if you recall the HTC Status, or its codename ChaCha.
    First is Home, which is part Android launcher replacement, part Facebook Skin. Home replaces the lock screen, application launcher, notification, and chat system with Facebook designed counterparts. Home overlays Facebook and Instagram views atop the lock screen, statuses and stories alike. The UI looks like a drastic departure from Android and takes cues from Web OS with lots of transparent regions. Facebook has dubbed its chat interface on Home 'Chat Heads' and intercepts SMS notifications from Android and augments them with Facebook chat as well. These persist throughout the UI atop active applications. Facebook has videos explaining Cover Feed, Notifications, and Chat Heads on their YouTube page.
    Rather than build a complete platform from scratch, it makes sense for Facebook to leverage Android and deliver something like Home which essentially is part launcher replacement, part UI skin. Home will be available on April 12 through the Play Store for a limited subset of devices - the HTC One X, X+, Samsung Galaxy S 3, and Note 2, and in the coming months the Galaxy S 4 and HTC One. What's interesting is that subset of devices which Home will work with, it's a bit more than a launcher replacement since it is intercepting some notifications from the OS.
    The other part of the announcement is an HTC-made phone called the HTC First. It's a midrange specification HTC handset which will be, well, home to Facebook Home, First, get it? Phew. I've put together a table with the specifications of the HTC First.
    HTC First Specifications
    Device HTC First
    SoC 1.4 GHz Snapdragon 400
    (MSM8930AA, 2x Krait, Adreno 305 GPU)
    RAM/NAND/Expansion 1 GB LPDDR2, 16 GB Storage with USB-OTG
    Display 4.3-inch 720p LCD
    Network GSM/EDGE: 850/900/1800/1900 MHz
    WCDMA: 850/1900/2100 MHz
    LTE: Bands 17 (700 MHz) and 4 (1700/2100 MHz)
    Dimensions 4.96 x 2.56 x 0.35 inches, 4.37 oz
    Camera 5.0 MP F/2.0 (Rear), 1.6 MP F/2.2 (Front)
    Battery 2000 mAh 3.8V
    OS Android 4.1 with Facebook Home
    Connectivity NFC, BT 4.0, 802.11a/b/g/n
    The First is at present an AT&T exclusive officially, which is further backed up considering the presence of Band 17 LTE. AT&T is taking preorders for the HTC First which will go on sale for $99 with a two year contract starting April 12th.
    Source: HTC (First Page), AT&T (Preorders), Facebook (Introducing Home)
    Gallery: Facebook Announces Home, and HTC First





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    #2788

    Anandtech: Best Budget Laptops, April 2013

    Last week we launched a new sort of buyer’s guide for AnandTech with our Best Budget Ultrabook recommendation. We’ll be fleshing out the “best XYZ” recommendations for other components and categories over the coming months, but for now my focus is on the notebook sector, and the plan is to have a new recommendation for laptops every Friday. Last week was a budget Ultrabook, and this week is the true budget category for all laptops. Let me know what you’d like me to cover next, keeping in mind that there are probably five or six categories of laptop that I’ll rotate through on a regular basis.
    With that out of the way, let’s talk briefly about the budget laptop sector. Laptops comprise everything from Chromebooks to ultraportables/thin and lights, and on up to beefy gaming systems. You won’t find us recommending a Chromebook as a gaming laptop for what should be obvious reasons, but otherwise it’s basically wide open. For the budget category, I’m going to try to keep recommendations under $500, with some leeway to go as high as $600 if there’s a really special offering. That gives me plenty of choices, and while I’ll try to avoid short-term sales, it’s difficult to gauge availability if interest suddenly spikes thanks to an article. To that end (and thanks to reader feedback), while there will be a primary recommendation, I’m going to throw in a few alternatives as well—no more of that "one size fits all" funny stuff!
    Haswell and Richland laptops are still hiding just over the horizon, but I’m pretty confident that at least for the next couple months we won’t see either new processor challenge the budget category we’re looking at today. Besides, Trinity and Ivy Bridge laptops are still able to handle just about anything you might want to run—for that matter, even Sandy Bridge and Llano can be sufficient. In short, I’m not too worried about performance compromises even when looking at sub-$500 laptops.
    Where you will have to make some sacrifices are in areas like display quality (seriously: are there any budget laptops with good displays out there?), build quality, and perhaps battery life and features. Size is another area where you’ll likely end up with a ubiquitous 15.6” LCD, or alternatively an 11.6” or 10.1” netbook. After surveying the options—I focused mostly on Amazon.com, Newegg.com, and a few other major retailers—I ended up finding quite a few laptops that end up being similar in both features and performance, not to mention price. All things being equal, I’d rather have Ivy Bridge than Sandy Bridge, or Trinity than Llano. You can find the older parts for as little as $325-$375 in some cases, but the best option I can find right now comes from ASUS.
    Best Budget Notebook: ASUS A55A, $430 (i3-3110M)
    The A55A-AH31 is available in black, blue, red, pink, or white, all with the same core features and specs and mostly with the same price of $430—the pink model currently goes for $506 while the white offering costs $510. The specs are reasonable as well: Ivy Bridge Core i3-3110M (2.4GHz, no Turbo, HD 4000 iGPU), 4GB RAM, and a 750GB hard drive. You also get two USB 3.0 ports (one USB 2.0) and—wait for it!—a “glorious” 1366x768 display (like I said, you have to compromise somewhere). The laptop is also a bit chunky at 5.8 pounds, but battery life is at least okay at 4-5 hours of moderate use. However you slice it, I find $430 to be an excellent price for a good laptop, and you still get a reasonable keyboard layout and build quality.
    Best Budget Gaming Notebook: Toshiba L850D, $500 (A10-4600M)
    If you want something that can handle moderate gaming as well, you have two options: get an Intel system with a discrete GPU from NVIDIA, or buy something with an AMD Trinity APU. My alternate choice is going to take the Trinity route, and it looks like the best way to get Trinity A10 (because A8 and especially A6 tend to be too slow to really do gaming justice) is to go straight to either Toshiba or HP. Of the two, I’m going to give the edge to Toshiba, based on pricing.
    Sadly, where Toshiba previously had the Satellite L840D, L850D, and L870D (14”, 15.6”, and 17.3”, respectively), it appears only the L850D remains available in AMD trim—the L840 and L870 are both Intel-only now. The good news is that where pricing on laptops equipped with the AMD A10-4600M tends to hover around $650 (which is frankly too much), Toshiba’s L850D starts at $400 with an A6-4400M and you can upgrade to the A10-4600M for $100. The base configuration ends up being an A10-4600M, 4GB DDR3-1600, 640GB 5400RPM HDD, 1366x768 LCD, and all the other typical accessories. Note that there’s currently a $150 instant rebate going on (and it’s frequently around), so at present the $500 offer lasts through April 8, 2013.
    The HP offerings are virtually identical to Toshiba in features, but now you can choose between a 15.6” HP ENVY dv6z-7200 ($530 base price, $630 with A10-4600M) or a 17.3” HP Pavilion g7z-2200 ($480 base price, $580 with A10-4600M). Both of those upgraded prices push the limits of what I would consider “budget”, but they’re still reasonable alternatives if you want a laptop that can handle most games at moderate to high detail settings. The dv6z comes with a base configuration that’s slightly higher than the g7z, incidentally: 6GB RAM and a 640GB HDD compared to 4GB RAM and 500GB HDD. The LCDs are also obviously different, and HP even offers a 1080p upgrade on the dv6z, but at $150 it’s definitely not budget material; the 17.3” panel is 1600x900 while the stock 15.6” panel is the bog standard 1366x768. That said, the HD 7660G iGPU in the A10 APU is better suited to gaming at 768p than it is 900p.
    There are a few likely reasons for the current pricing. One explanation is that people have been largely underwhelmed with Windows 8, so discounting the laptops can help move product. I’m not a huge fan of Windows 8, but I’ve found that installing Classic Shell or Start 8 is enough to fix 90% of my gripes (YMMV). Another likely factor is that the laptop OEMs are working hard to clear out existing inventory before the upgraded Haswell and Richland models arrive, and hopefully we’ll start to see Richland before the end of May (if not sooner).
    Honorable Mention: Acer C7 Chromebook, $200 (Celeron 867)
    There are other options of course, mostly with even older hardware, or slower and more specialized hardware. Acer’s latest C7 Chromebook has been selling really well, thanks largely to the $200 price tag. If you’re tied into the cloud rather than doing local storage, it can be a great alternative to more expensive laptops, plus you’re less likely to get distracted by games (given the rather poor performance and support for such). It’s definitely more compelling than an Atom-based netbook, and ChromeOS requires far less of the Celeron CPU than Windows 8.
    Honorable Mention: Lenovo G570, $330 (i3-2370M)
    Another really inexpensive laptop to consider is the Lenovo G570, currently selling for a mere $330 at OfficeMax. You get a Sandy Bridge i3-2370M CPU, 4GB RAM, 500GB HDD, and around 5 hours of battery life. Performance should still be reasonable compared to Ivy Bridge, though the HD 3000 graphics are a big step down from HD 4000 so even light gaming is almost too much to expect.
    There are plenty of other laptops in the $300 range with AMD’s C-series and E-series APUs (not to mention the dog that is Intel Atom), but while battery life might be good, just about everything else is too slow for me to personally recommend such a laptop. Then again, people are okay with tablets that offer even less performance in many cases, so consider your own wants and shop accordingly. In the meantime, if you have a favorite budget laptop that you feel we’ve neglected, by all means let us know in the comments, and as noted in above, let me know what category of laptops you’d like me to analyze next Friday.
    Gallery: Best Budget Laptops, April 2013




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    #2789

    Anandtech: Facebook Announces Home, and HTC First

    Today saw some interesting news from Facebook, which announced a new Android experience named Facebook Home, and alongside a new handset from HTC which will run it out of the box, the rather ironically named HTC First. This isn't Facebook or HTC's first attempt at a Facebook-specific handset, either, if you recall the HTC Status, or its codename ChaCha.
    First is Home, which is part Android launcher replacement, part Facebook Skin. Home replaces the lock screen, application launcher, notification, and chat system with Facebook designed counterparts. Home overlays Facebook and Instagram views atop the lock screen, statuses and stories alike. The UI looks like a drastic departure from Android and takes cues from Web OS with lots of transparent regions. Facebook has dubbed its chat interface on Home 'Chat Heads' and intercepts SMS notifications from Android and augments them with Facebook chat as well. These persist throughout the UI atop active applications. Facebook has videos explaining Cover Feed, Notifications, and Chat Heads on their YouTube page.
    Rather than build a complete platform from scratch, it makes sense for Facebook to leverage Android and deliver something like Home which essentially is part launcher replacement, part UI skin. Home will be available on April 12 through the Play Store for a limited subset of devices - the HTC One X, X+, Samsung Galaxy S 3, and Note 2, and in the coming months the Galaxy S 4 and HTC One. What's interesting is that subset of devices which Home will work with, it's a bit more than a launcher replacement since it is intercepting some notifications from the OS.
    The other part of the announcement is an HTC-made phone called the HTC First. It's a midrange specification HTC handset which will be, well, home to Facebook Home, First, get it? Phew. I've put together a table with the specifications of the HTC First.
    HTC First Specifications
    Device HTC First
    SoC 1.4 GHz Snapdragon 400
    (MSM8930AA, 2x Krait, Adreno 305 GPU)
    RAM/NAND/Expansion 1 GB LPDDR2, 16 GB Storage with USB-OTG
    Display 4.3-inch 720p LCD
    Network GSM/EDGE: 850/900/1800/1900 MHz
    WCDMA: 850/1900/2100 MHz
    LTE: 700/850/AWS/1900 MHz
    Dimensions 4.96 x 2.56 x 0.35 inches, 4.37 oz
    Camera 5.0 MP F/2.0 (Rear), 1.6 MP F/2.2 (Front)
    Battery 2000 mAh 3.8V
    OS Android 4.1 with Facebook Home
    Connectivity NFC, BT 4.0, 802.11a/b/g/n
    The First is at present an AT&T exclusive officially, which is further backed up considering the presence of Band 17 LTE. AT&T is taking preorders for the HTC First which will go on sale for $99 with a two year contract starting April 12th.
    Update: I clarified the LTE band situation on the HTC First, which reflects the newer AT&T RFP with LTE on both its current WCDMA bands (850/1900 MHz) in addition to Band 17 (700) and 4 (AWS 1700/2100 MHz).
    Source: HTC (First Page), AT&T (Preorders), Facebook (Introducing Home)
    Gallery: Facebook Announces Home, and HTC First





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    #2790

    Anandtech: OpenCL Support Coming To Adobe Premiere Pro for Windows

    Taking place next week is the National Association of Broadcasters’ annual trade show, NAB 2013. Though most of the announcements coming out of NAB are for highly specialized products – rackmount video encoders, broadcast-quality software, etc – there are usually a few announcements applicable to the wider world. And Adobe and AMD are getting the jump on one of them with an early announcement of OpenCL support for Premiere Pro.
    Premiere Pro is Adobe’s popular non-linear video editor (NLE), which in version CS5 (2010) added support for a collection of GPU-accelerated effects with Adobe’s Mercury Playback Engine. However at the time support was limited to NVIDIA cards due to the use of CUDA, leaving AMD out in the cold, due in part to the fact that Adobe was not satisfied with the state of OpenCL at the time. On the Mac this changed somewhat in CS6 when Adobe added OpenCL support for some (but not quite all) effects, while the PC version of CS6 continued to be CUDA powered.
    Jumping forward, with the yet-to-be named upcoming version of Premiere Pro – currently dubbed Premiere Pro CS Next – Adobe is bringing broader OpenCL support to the Windows market, and in effect finally enabling hardware processing on AMD GPUs. As is often the case, AMD has been working directly with Adobe to get OpenCL integrated into Premiere Pro, and in fact today’s announcement comes by the way of AMD rather than Adobe. Adobe for their part isn’t saying much about Premiere Pro Next at this time – traditionally Adobe saves that for their own events – but at a minimum it looks like OpenCL is coming to parity with CUDA (or close enough). Though with Adobe consistently working to expand their usage of GPU processing and having more than a year to work with AMD’s GCN architecture, it will be interesting to see if Premiere Pro CS Next will add support for new effects, on top of OpenCL support for their existing GPU accelerated effects.
    Anyhow, for AMD this is of course a big deal. While some other NLEs like Sony Vegas have supported hardware accelerated effects with their cards for some time, Premiere Pro represents a sizable part of the NLE market that they were previously locked out of. Especially since this lets AMD leverage their APU advantage, including both the consumer A-series and the rarely mentioned FirePro APUs. That the A-series is being supported is actually a big deal in and of itself since Premiere Pro CS6’s CUDA path only officially supports a small number of high-end NVIDIA consumer cards, so this marks a major broadening of support on Adobe’s part.
    Finally, AMD has a blog up offering a sneak peek at performance, though as with any vendor-published benchmarks it should be taken with a grain of salt. Performance aside, it’s interesting to note that it looks like Adobe will be keeping their CUDA code path, as AMD’s test configurations indicate that the NVIDIA cards are using the CUDA code path even on Premiere Pro Next. Having separate code paths is not all that unusual in the professional world, as in cases like these it means each GPU family gets an optimized code path for maximum performance, but it does mean Adobe is putting in extra work to make it happen.



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