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Thread: L4D Blog: June 15th Update - Nightmare, What do Zombies think?

  1. RSS Bot FEED's Avatar
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    #1

    L4D Blog: June 15th Update - Nightmare, What do Zombies think?


    Nightmare
    You’ll never see them coming

    This Survival Mutation was inspired by Karma Jockey. There are commons, plenty of beefed up Specials, no glows, and lots and lots of fog. If you like to be scared by things that jump out at you from the night, this one is for you.

    What do Zombies Think?
    While cleaning/moving our offices around (all our desks at Valve are on wheels so we can have desk races), we discovered this old, long ago used Zombie decision making tree. It was created before our session with Mike Patton to record the common zombie sounds. While it is near indecipherable gibberish thanks to bad penmanship, it shows not at an AI level how a zombie behaves but all the speech opportunities and transitions.

    Our favorite is the top. Lay Down? Nope. Want to vomit? Sure.




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  2. Administrator Kanati's Avatar
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    #2

    Re: L4D Blog: June 15th Update - Nightmare, What do Zombies think?

    I'll tell you what zombies think. They think you need to stop having desk races and turn out something more substantial than changing the damn mutation every week.
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    Krakkens and shit. stop tempting them.
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    #3

    Re: L4D Blog: June 15th Update - Nightmare, What do Zombies think?

    This actually sounds fun though. Fog? I'll have to try this out tomorrow. But yes I do agree with you Kanati.

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