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Thread: L4D Blog: Stats Friday
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08-14-12, 06:51 AM #12
Re: L4D Blog: Stats Friday
It's not zero threat at all. They can still make her kill you in one hit, I just want to be able to have the chance to crown it. Like the original game intended (right Kanati? :P). Fucking up still means death. Getting hit well by infected still means death. Doing everything perfectly can pay off immensely. Put her back in the crowning state, then we won't have people running away from the witch and hiding behind doors or incapping people to avoid dying. THAT is what I think is no fun. I still hate myself every time I let it happen in a game.
BlitzKrieg: Just know that I love you.
MaximusBoomus: sigh knowing isnt enough these days... I need your black hoody man twisting my nipples
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- Join Date
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- Location
- Chicago, IL
- Posts
- 6,656
- Post Thanks / Like
- Blog Entries
- 1
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08-14-12, 07:11 PM #16
Re: L4D Blog: Stats Friday
With godly commons and decent SI, the witch is never easy on realism. She shouldn't be "easy", but killable straight up. Nobody should have to exploit stupid shit to not die from something.
BlitzKrieg: Just know that I love you.
MaximusBoomus: sigh knowing isnt enough these days... I need your black hoody man twisting my nipples
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