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Thread: Ask-a-Dev

  1. On the way to greater things
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    02-04-09
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    #31
    Will you ever include a section that gives detailed stats on a player like overall accuracy, total team friendly fires, and will it be viewable to other players? (I heard this used to exist but was removed?)

    I must say this game is amazingly polished, thank you very much!

  2. THE TANK
    Join Date
    02-06-09
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    #32
    How long did it take to fully devolp the boss infected?.

  3. Senior Member
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    02-19-09
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    #33
    When I first heard about this game I thought it was going to be an open world. Where you explore the city and eventually escape. Was there ever a plan to do something like that? I think it would of made the game a lot more fun. Versus mode would of benifited a lot from it because the infected players know that there is only 1 way to attack you. So it is easy for them to set up an ambush.
    Xbox Live: RedDragoon23

  4. Hunter
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    #34
    When I first heard about this game I thought it was going to be an open world. Where you explore the city and eventually escape. Was there ever a plan to do something like that? I think it would of made the game a lot more fun.
    I think players would learn the way too quickly, as it isnt just a single player game that you play through once or twice, its supposeds to be very replayable.

  5. Senior Member
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    #35
    Quote Originally Posted by razman360 View Post
    I think players would learn the way too quickly, as it isn't just a single player game that you play through once or twice, its supposed to be very replayable.
    I think a big open world would make the game more replayable. There would be multiple ways to escape..so if a tank or something comes running down the alleyway you can take another way. Kind of like the opening cinematic at the beginning of L4D.
    Xbox Live: RedDragoon23

  6. Registered TeamPlayer AzH's Avatar
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    02-15-05
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    #36
    Righty-ho. Closing this in about 5 hours. Then will get someone to pull together a list of questions for us to send.

  7. Hunter
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    02-02-08
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    #37
    Can we expect to see new infected in the near future?
    Is there any intention to release a match to prevent an entire team constantly spamming melee, or is that intended?
    Is there a possiblity that a map making sysytem will be released on 360 (like halo and far cry)?
    Will popular user-made maps on the pc be passed on to the xbox?
    Recently, many have began to hunt Witches. This infected, to the slightly experienced, is weak and pathetic and many of my friends can crown it with ease. There are many cases which i hope for a Witch, as a Tank is clearly stronger and can rattle our team. At the moment, the Tank and Witch are not balanced, with there ever be a patch to increase the health, sensitivity (how easy it is to stir) and targeting (attacking just one man to two, three, or the whole team?

    Im glad I've got that off my chest


    I think a big open world would make the game more replayable. There would be multiple ways to escape..so if a tank or something comes running down the alleyway you can take another way. Kind of like the opening cinematic at the beginning of L4D.
    i think that would makes it too difficult for infected, as they would be little way to predict the route of the humans and certain 'chokepoints' will be avoided.

  8. Hi, my name is...
    Join Date
    11-28-08
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    #38
    Will there ever be any vehicles included in the game? Perhaps something like a highway/freeway panic event where the four survivors have to drive a military jeep to the next safehouse, all the while dodging broken cars and a constant onslaught of zombies? The infected still have advantages, for instance the smoker could pull someone out of the car, forcing the survivors to stop and rescue him/her. Plus tanks would be absolutely deadly (if they can catch up to the survivors).

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