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Thread: Infected Boss Idea
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02-08-09, 01:54 AM #11
He shouldn't be able to climb walls while holding a survivor.
Just think, NM5 finale. Snake spawns...
A) Snag a survivor, drag him up that building part you came from, survivors unable to rescue him
B) Snag a survivor, drag him on the side of the building, just hang out there, hanging. survivors ridiculously close to the edge to try and rescue him. And if they do, the survivor will fall.
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02-19-09, 07:11 AM #12
Awesome idea in mo opinion, i think it would be sweet if there was no music with him, I hate the way how you get the music with the witch and stuff, aswell as the tank, it would be alright if you only heard music if it was REALLY close to you aswell! I hope something like this happens.
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07-28-10, 10:52 AM #14
Here's an entry I made in the All Flesh Must Be Eaten forums a long time ago that would fit in well here:
I have a zombie that was inspired from a link from Texas Zombie's website. It's called a zombie surgeon; it's smarter than most zombies and has an army of zombie doctors, nurses, and patients in which it can control to a limited degree. It also has an arsenal of surgical tools and a suped-up defibulator that can knock a guy flat on his back. most of his decayed body is covered in his surgeon's gown, mask, gloves, and hat (or hairnet, don't know the name). If this was removed, the players will find a maggot covered corpse with almost no skin at all. When the characters first see him, he's trying to resusitate a headless corpse (he's only a little smarter than most zombies, he's still mostly braindead), and when he sees the characters, he starts running ( yes, running) to the defibulator. If there's a non-essential NPC in the group, have him or her die first, or should I say "fry". When the zombie attacks with the difibulator, have him growl "clear".If you can make it bleed, you can make it dead; nothing in our world is immortal.
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