Now that fire damage has been reduced and environmental fire has no added damage besides to the hunter, pounce damage seriously needs to be uncapped. If I land on a survivor off the no mercy hospital, that person should be incapped, no questions asked. I mean seriously, what is the point at having it max out at 25? But to be fair, if they were to unmax pounce damage, they would have to change the pounce damage distance back to how it was in the beginning. This is why we need custom game options, the ability to smoker instakill or have no pounce cap should be up to the host. Lot's of people would call this cheap. I just think it's tactical, everybody knows where the high spots are, and everybody knew where the smoker kills were so whats the big deal?