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Thread: Same Infected - New traits.
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03-19-09, 06:07 PM #11
Well counter-strike : source has it (also created by VALVe) and it's not a permanent power-up - its just for that one round (just like CS:S, where you have to re-buy everything every round unless you don't die).
RPG = usually upgrading a permanent character so you can be better.
My idea = notching up your random SI for as long as you live, per round.
It's not like buying "Shoot fireballs from hands as a boomer" to your Created Character (which is impossible via L4D), it's temporary upgrading and enhancing your gameplay experience.
On the side note, perhaps the witch relocation or "buy menu" was a horrid idea - but there was a bunch of ideas. I wasn't asking you to pick the most horrible one and flame it - i was asking for feedback (probably on the ones you might have 2nd opinions on) and some of your ideas as well.
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