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Thread: Death Toll NEEDS better balancing
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04-22-09, 11:52 PM #11
Yes... a Challenge, it's always more fun when it's a challenge anyways.
If it was easy it wouldn't be any fun.
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04-23-09, 01:05 AM #12
Has anyone noticed faster spawning times for the infected in the beginning of DT1? It's happened to me (and the rest of the team) twice, where there's only about 5 seconds between dying and entering spawn mode.
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04-23-09, 02:14 AM #13
^^one time a teammate of mine had that happen while a tank was spawned on DA2. He kept spawning and attacking and so on.
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04-23-09, 02:49 AM #14
The maps were always meant to be balanced in the infected's favour.
Anyway... this thread is going nowhere but insults.
~Closed.Mature-Gamers.com
100% Fanboy free since 1804.
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