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Thread: How would you feel about.....

  1. Senior Member
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    #11
    Quote Originally Posted by Benlisted View Post
    Aye, I didn't think it'd work as a L4D mode.

    How did you manage to get past crescendos in L4D? The rolling ones in L4D2 would make this nearly impossible though, surely. I can believe you got nabbed by the SI rather a lot though lmao, surprised you ever managed to survive, and on DA1! The instakill hell lol. Impressed.
    well, keep in mind we did this when we where playing against random versus players, who where not good. it was a way to have some fun and stop them from quitting, we normally lost the chapter(s) we did this on, but not by much since they normally didn't survive either.

    crescendos where near impossible, most of us didn't even plan on surviving it.
    some of us ran around trying to shoot the zombies, others used the corners or closets, i personally preferred to kill all the SI before starting, then i started the horde and stood on top of something and hoped i could clear enough of the horde to run to a better place to hold out before they respawned, if there wasn't one nearby. the auto-shotgun was a lifesaver in those situations since it's easy to quickly kill SI during a horde. we normally only made it about 5-25% of the way through the maps, well on the first person after each person goes it's easier for the next guy since all the zombies are dead, so i don't count their distance. if i did then person who made it the furthest normally got 25-75% of the way, depending on the map.
    build a man a fire and he will be warm for the night,
    set a man on fire and he will be warm for the rest of his life.

  2. Been around a bit
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    #12
    Quote Originally Posted by johny023 View Post
    well, keep in mind we did this when we where playing against random versus players, who where not good. it was a way to have some fun and stop them from quitting, we normally lost the chapter(s) we did this on, but not by much since they normally didn't survive either.

    crescendos where near impossible, most of us didn't even plan on surviving it.
    some of us ran around trying to shoot the zombies, others used the corners or closets, i personally preferred to kill all the SI before starting, then i started the horde and stood on top of something and hoped i could clear enough of the horde to run to a better place to hold out before they respawned, if there wasn't one nearby. the auto-shotgun was a lifesaver in those situations since it's easy to quickly kill SI during a horde. we normally only made it about 5-25% of the way through the maps, well on the first person after each person goes it's easier for the next guy since all the zombies are dead, so i don't count their distance. if i did then person who made it the furthest normally got 25-75% of the way, depending on the map.
    Lmao thought not. If a lone smoker manages to grab you during the crescendo...

    That's pretty interesting, I mean I figured it'd be easier for the second and following guys because the crescendos would've been cleared out, but I didn't expect the CI not to respawn for them. Was that always the case or was it random?

  3. Senior Member
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    #13
    Quote Originally Posted by Benlisted View Post
    Lmao thought not. If a lone smoker manages to grab you during the crescendo...

    That's pretty interesting, I mean I figured it'd be easier for the second and following guys because the crescendos would've been cleared out, but I didn't expect the CI not to respawn for them. Was that always the case or was it random?
    well, the ones the previous player(s) killed didn't respawn, i think that was normal since i never had a time when they did respawn. but the ones ahead still did, and the ones that had killed the previous player would still be there, causing a huge roadblock for the next person to go through. so the next person to go would have no zombies up to where the last person died (not counting hordes) then have a horde, or what's left of it, where the last person died since the boomer almost always spit on them while they where being killed.
    build a man a fire and he will be warm for the night,
    set a man on fire and he will be warm for the rest of his life.

  4. Been around a bit
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    #14
    Quote Originally Posted by johny023 View Post
    well, the ones the previous player(s) killed didn't respawn, i think that was normal since i never had a time when they did respawn. but the ones ahead still did, and the ones that had killed the previous player would still be there, causing a huge roadblock for the next person to go through. so the next person to go would have no zombies up to where the last person died (not counting hordes) then have a horde, or what's left of it, where the last person died since the boomer almost always spit on them while they where being killed.
    Ahhh, that is interesting. Never knew that if you clear an area out the director will not spawn more idle zombies there! And haha, must be pretty eerie seeing a crowd of zombies around your friend's body. Was it common for the 3rd or maybe even 4th survivor to get to the saferoom as his way was completely clear? And would the SI never use killcam to find you by switchng to your point of view? Lol so many questions, sorry.

    I've just remembered the increased slowdown when being hit by CIs on L4D2, which makes you get completely trapped by hordes much more easily. A single large horde could easily spell the end for one person alone creeping in L4D2. I might try it, but would imagine it'll be much harder.

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    #15
    Quote Originally Posted by Benlisted View Post
    Ahhh, that is interesting. Never knew that if you clear an area out the director will not spawn more idle zombies there! And haha, must be pretty eerie seeing a crowd of zombies around your friend's body. Was it common for the 3rd or maybe even 4th survivor to get to the saferoom as his way was completely clear? And would the SI never use killcam to find you by switchng to your point of view? Lol so many questions, sorry.

    I've just remembered the increased slowdown when being hit by CIs on L4D2, which makes you get completely trapped by hordes much more easily. A single large horde could easily spell the end for one person alone creeping in L4D2. I might try it, but would imagine it'll be much harder.
    no, they often came close but it was rare for anyone to survive. even without the CI one small mistake and you're dead, you can just cover ground faster without them. normally the first person got killed by the tank/crescendo whatever came first, then the second person got killed by the one the first person didn't get killed by. the 3rd person had it the easiest, no tank, no crescendo, although they normally had about 50% of the map worth of zombies to get past. the 4th person, if they survived long enough to have their turn had a fairly easy run. but often they died when the zombies attack them instead of the 3rd person.

    the killcam caused a lot of problems, but people didn't seem to figure out that they can tell their alive teammates where we where. also keep in mind that when they respawn, they spawn on top of the player that's alone, but by the time they find a place to respawn the player has moved.
    the sneaking doesn't completely stop them from finding you, they will still find you, but it slows them down and takes away their advantage of always knowing where you are, making it harder for them to plan out their attacks.

    i would assume it would be much harder in L4D2, i was playing with a friend and tried a similar game, where we go 2 at a time and that generally ended with us making it about 50% of the way there (we did it on the parish) although i think we survived the second level, my memory is a bit fuzzy. but one big problem with doing this on L4D2 is, if someone starts a running crescendo and dies before stopping it, that could cause some problems for the next people to go. although this hasn't happened to me yet, so i'm not sure what would happen. i haven't gotten all the friends i used to do this with online at the same time recently, so we haven't been able to try it on L4D2 yet.

    and don't worry about the questions, i don't mind them.
    build a man a fire and he will be warm for the night,
    set a man on fire and he will be warm for the rest of his life.

  6. Been around a bit
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    #16
    Quote Originally Posted by johny023 View Post
    no, they often came close but it was rare for anyone to survive. even without the CI one small mistake and you're dead, you can just cover ground faster without them. normally the first person got killed by the tank/crescendo whatever came first, then the second person got killed by the one the first person didn't get killed by. the 3rd person had it the easiest, no tank, no crescendo, although they normally had about 50% of the map worth of zombies to get past. the 4th person, if they survived long enough to have their turn had a fairly easy run. but often they died when the zombies attack them instead of the 3rd person.
    That makes a fair bit of sense, and ofc! the last person would be alone waiting for their turn, in the same spot, making it easy for an SI to get them.

    the killcam caused a lot of problems, but people didn't seem to figure out that they can tell their alive teammates where we where. also keep in mind that when they respawn, they spawn on top of the player that's alone, but by the time they find a place to respawn the player has moved.
    the sneaking doesn't completely stop them from finding you, they will still find you, but it slows them down and takes away their advantage of always knowing where you are, making it harder for them to plan out their attacks.
    Haha, nothing better than relying on people's own stupidity . Personally i think it'd be very easy to follow the lone guy, run ahead to a choke point and pin him there, dooming him, but maybe you're right, a lot of people don't think to spawn ahead (boomers waddling behind the survivors like flatulent target practice).

    Personally I only find the vanishing outline useful when I'm watching the back of the group, and trying to lure something into popping its head out so I can kill it.

    i would assume it would be much harder in L4D2, i was playing with a friend and tried a similar game, where we go 2 at a time and that generally ended with us making it about 50% of the way there (we did it on the parish) although i think we survived the second level, my memory is a bit fuzzy. but one big problem with doing this on L4D2 is, if someone starts a running crescendo and dies before stopping it, that could cause some problems for the next people to go. although this hasn't happened to me yet, so i'm not sure what would happen. i haven't gotten all the friends i used to do this with online at the same time recently, so we haven't been able to try it on L4D2 yet.

    and don't worry about the questions, i don't mind them.
    You managed parish 2 but not parish one? If so that's crazy lol! Running crescendos would make this nigh on impossible as well, true, as i'd imagine the CIs keep spawning, though i wouldn't know if they'd seek out all the remaining survivors.

    and thanks XD

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    #17
    Quote Originally Posted by Benlisted View Post
    You managed parish 2 but not parish one? If so that's crazy lol! Running crescendos would make this nigh on impossible as well, true, as i'd imagine the CIs keep spawning, though i wouldn't know if they'd seek out all the remaining survivors.

    and thanks XD
    we didn't try it on the first level, we beat the other team so badly on the first level we figured we would fool around on the second. luckily for us, the 2 people that went first died fairly early in the level, so they didn't start the horde, and we where nicely equipped with a bilebomb and 2 adrenalin for the crescendo
    build a man a fire and he will be warm for the night,
    set a man on fire and he will be warm for the rest of his life.

  8. Been around a bit
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    #18
    Quote Originally Posted by johny023 View Post
    we didn't try it on the first level, we beat the other team so badly on the first level we figured we would fool around on the second. luckily for us, the 2 people that went first died fairly early in the level, so they didn't start the horde, and we where nicely equipped with a bilebomb and 2 adrenalin for the crescendo
    Ahh that makes more sense. And haha still surprised two people made it through! Nicely done.

    Seems like a fun way to stop the other team you're epically better than quitting.

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