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Thread: Pack-A-Punch machine in L4D2?
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09-06-11, 05:23 PM #1
Pack-A-Punch machine in L4D2?
If you pack a punched a gun, it would have laser sights and incendiary ammo.
For example:If you pack-a-punched a pump, it would now have ten shots, incendiary ammo, the laser sight and x2 power per shot and reserve ammo would also be x2.OH BOB SAGET!
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10-16-11, 09:46 AM #2
i like that idea but the weapon data is handled by the game client itself and we don't have the source code but maybe if we were to modify weapon scripts so we have 2 of the same but one with 2x everything then have a key of sorts in hammer that you get when you pick your weapon up, in theory we could have a working pack-a-punch.
of course it could probably be done better using sourcemod
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