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Thread: Servers.

  1. Registered TeamPlayer ¤[BlitzKrieg]¤'s Avatar
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    Servers. Servers. Servers.
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    Steam ID: blitz_boy ¤[BlitzKrieg]¤'s Originid: Epithite
    #21

    Re: Servers.

    Tracing route to host.colocrossing.com [72.249.124.133]
    over a maximum of 30 hops:

    1 <1 ms <1 ms <1 ms 192.168.0.1
    2 24 ms 24 ms 31 ms hlrn-dsl-gw06.hlrn.qwest.net [207.225.112.6]
    3 24 ms 24 ms 25 ms hlrn-agw1.inet.qwest.net [71.217.188.41]
    4 49 ms 48 ms 49 ms dax-edge-04.inet.qwest.net [67.14.2.234]
    5 52 ms 50 ms 50 ms 65.120.128.158
    6 48 ms 49 ms 49 ms 69.31.54.194
    7 50 ms 50 ms 50 ms quadranet-colocrossing.quadranet.com [96.44.148.54]
    8 49 ms 49 ms 49 ms 4.1.2002.aggr.dal.colocrossing.com [207.210.254.246]
    9 50 ms 49 ms 50 ms host.colocrossing.com [72.249.124.133]

    BlitzKrieg: Just know that I love you.
    MaximusBoomus: sigh knowing isnt enough these days... I need your black hoody man twisting my nipples

  2. Administrator Kanati's Avatar
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    Servers. Servers. Servers. Servers. Servers. Servers.
    #22

    Re: Servers.

    You won't gain much, but I'd have qwest check your routing to atlanta and see if they can do something about that. Unlikely, but can't hurt to ask.

    Krakkens and shit. stop tempting them.
    -- Bigdog

  3. Registered TeamPlayer
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    Servers.
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    Steam ID: 76561197960450742
    #23

    Re: Servers.

    I don't know if something changed over the past week, but the servers have been really terrible. The last few times I played ping jumped around quite a bit (60's - 80's for me and I'm in MN), but was never high enough that it should have caused the problem.

    The issue felt server-sided: stuff jumping / teleporting all over the place; terrible reg. Bad all the time, but pretty much unplayable with lots of horde or action: low frame rate/ high dropped frames.
    It feels much like it did back when I was playing on my crappy old computer and I'd crank the setting up too high. Or like when playing on a connection with decent ping but horrible packet loss.

    You didn't by chance start hosting on my old laptop did you?

    I would gladly donate some cash if that's the obstacle to getting a decent fucking server (preferably in the MW) .

  4. Registered TeamPlayer
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    #24

    Re: Servers.

    I agree with Shen. It seems both servers are in need of some attention. It does not seem to be a lag latency issue. My pings are the pretty much stable, but when there are a lot of objects/models that need to be rendered the server seems to get bogged down and the result is stutter and rubberbanding. Thank you admins for your prompt attention.

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