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Thread: SKILL
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06-06-10, 04:42 PM #41
That would be hella fun to play. Four players soiling their pants as they leg it across the maps. Yes, please.
DALLOWORKS
Exorcising demons with a creative touch
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06-07-10, 07:10 PM #43
Agreed on this being the worst yet. Too easy to simple and it seems even on expert there is a problem with special infected spawning. I feel like there is less SI in this mutation. It seems fun on paper I'm sure, but just boring after half a level. I'd plead the case to leave this mutation off the rotations.
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06-10-10, 03:36 PM #45
Finally got to play this mutation today. Not bad, had fun with it but the chainsaw gets a bit samey-samey after a while. I saw a fair bit of accidental friendly sawing too. I mean if one of your squad is having trouble with a Jockey, it's probable that you will saw your squadmate as well, if you're not careful.
During a round of The Passing on advanced, I was pounced by a Hunter, rescued, a Jockey then rode my rescuer right after (which I killed) and no more than ten seconds later I was constricted by a smoker. In fact I was incapped a few times that round.DALLOWORKS
Exorcising demons with a creative touch
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06-11-10, 12:31 AM #46
i dont know about you guys but i found chainsaw massacre fun all the decapatating and sgredding an endless blood kind of appealed to me
but anyways moving on, im really excited about this weeks mutation : room for one, looks like the fact that you all go through a whole campaign just to see that only one can escape,... now that spices things up nicely for me, i cant wait[SIGPIC][/SIGPIC]moneymurphy AKA the BoomersBestFriend
(Fighting for survival on the journey home...)
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