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Thread: You know you've played too much Cod4 when....

  1. Registered TeamPlayer
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    #21
    Quote Originally Posted by Zombie Bot View Post
    The major changes include:

    Left 4 Dead 2

    The Construction Site - Blocked windows to prevent early triggering of the Crescendo event
    Hmm. After browsing the Steam forums...

    http://www.youtube.com/watch?v=YZPVdX6RHb0

    Quote Originally Posted by Target Practice View Post
    Guys, I think there's an important lesson to be learned here:

    THE INTERNET IS ALWAYS ALWAYS ALWAYS VERY SERIOUS BUSINESS.

  2. Vooodu
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    #22
    Meh,, Its a waste of time.. Just put it out already.


    That bullshit is really a Left 4 Dead 1 problem. In Left 4 Dead 2 its no big deal...

    Shooting the car alarm is probably more of a pain in the ass on the roof then on the street in L4D2. So thats just wasting time fixing nothing..

    And tripping off that cresendo early does what? Either gets the survivors caught in that small alleyway or in the small safe room. .....That whole thing is spiiters/chargers wet dream, so whatever..



    I'd rather see how they handle the spawn problems in the Blood Harvest/Death Toll finales for Vs.

    Are we all doomed to see people camp the water in Death Toll? Or teams camping the Blood Harvest front yard tree line again and again and again?..

  3. Been around a bit
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    #23
    Quote Originally Posted by the MASK View Post
    Meh,, Its a waste of time.. Just put it out already.


    That bullshit is really a Left 4 Dead 1 problem. In Left 4 Dead 2 its no big deal...

    Shooting the car alarm is probably more of a pain in the ass on the roof then on the street in L4D2. So thats just wasting time fixing nothing..

    And tripping off that cresendo early does what? Either gets the survivors caught in that small alleyway or in the small safe room. .....That whole thing is spiiters/chargers wet dream, so whatever..



    I'd rather see how they handle the spawn problems in the Blood Harvest/Death Toll finales for Vs.

    Are we all doomed to see people camp the water in Death Toll? Or teams camping the Blood Harvest front yard tree line again and again and again?..
    spitters dream sure, but its almost impossible to get a spitter in there to spit on a decent team even

  4. Zombie Cat
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    #24
    Quote Originally Posted by Sabotage View Post
    spitters dream sure, but its almost impossible to get a spitter in there to spit on a decent team even
    Isn't there a window on the higher floor of that saferoom that a spitter could easily spit through from a distance?

  5. Vooodu
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    #25
    Quote Originally Posted by Sabotage View Post
    spitters dream sure, but its almost impossible to get a spitter in there to spit on a decent team even
    Are we playing the same game...lol.. Im not trying to be a douche but the whole thing means nothing. Just trust me on this..

    Quote Originally Posted by Crazy Neck View Post
    Isn't there a window on the higher floor of that saferoom that a spitter could easily spit through from a distance?
    Its not even that.

    The whole alley way is a death trap till you get to the main part of the construction site.

    The safest area to do that cresendo in L4D2 would be in the open not in tight places. You would be safe right in the middle of the construction sight instead of trying to pull off a L4D1 bitch move.

    L4D1 bitch moves in tight spaces where pretty much taken care of with the Charger/Spitter.

    If people want to play stupid games with tight spaces in L4D2 i say let them. I would rather GTFO of that alley ASAP.

  6. Zombie Cat
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    #26
    You really are an angry man aren't you?

  7. Vooodu
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    #27
    Quote Originally Posted by Zoey W View Post
    You really are an angry man aren't you?
    lol.... Now thats funny. Me being angry...



    I love forums, its the only place where my personality comes off as either a troll, angry or mad..lol.


    Can i ask why you think im angry??.. Just wondering?

  8. Been around a bit
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    #28
    Quote Originally Posted by Crazy Neck View Post
    Isn't there a window on the higher floor of that saferoom that a spitter could easily spit through from a distance?

    the spitter needs to get into the room to be effective in that safe room if they run back. any team with 2 brain cells will kill the spitter or move quick enough to not take damage

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