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Thread: If I changed the perks in a CoD4 Mod

  1. Registered TeamPlayer Graverunner's Avatar
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    If I changed the perks in a CoD4 Mod If I changed the perks in a CoD4 Mod If I changed the perks in a CoD4 Mod If I changed the perks in a CoD4 Mod If I changed the perks in a CoD4 Mod
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    #11

    Re: If I changed the perks in a CoD4 Mod

    Quote Originally Posted by Anti-Squeaker
    Quote Originally Posted by DonVitoJr
    Quote Originally Posted by Braddoc
    Quote Originally Posted by rock_lobster
    extreme conditioning with dead silence....that would be fun.
    meh. i have no extreme conditioning, just an lmg, and dead silence, and people still can't keep up with me. remember, without your team, you're fucked.
    +1

    Add in an MP5 with silencer and stopping power, deep impact and bandolier and your set.
    yeah, because a silenced MP5 with a Bandolier, Stopping Power, Deep Impact, Extreme Conditioning and Dead Silence is completley balanced


    IMO, I like overkill. I just usually take an M14/AK, or another high powered rifle, and a shotgun or an SMG. Works for me.
    Back in the HC days a lot of us would have a sort of "Search & Destroy" kit, with a sniper and automatic (because you didn't need stopping power) I was a fan of the silenced g36, but I remember AK had this beastly Barret/M249 combo.
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    im already making a "im with graverunner" t-shirt. so dont let me down man

  2. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #12

    Re: If I changed the perks in a CoD4 Mod

    Quote Originally Posted by LuckyDucky
    Also reconsider the 3x nade perks, most of all the 3x flash/stun perk.
    Perhaps consider a just 2x frag perk.

    Also, if this mod were to try and fix COD4's problems, then your main focus would be maps. 8)
    I would definitely change some of the original maps and make them bigger or smaller according to how many players there are. Plus some new locations, like Vegas or snow area.

    As for the nade perks I would add them but I'd have to add two more perks to set 1 and 2. I'm thinking maybe some new perks but...I don't know. Maybe one that allows you fake your death? Or maybe decrease sway with the sniper? I don't know, but I want to to have the same number of perks in each section.





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    #13

    Re: If I changed the perks in a CoD4 Mod

    Have more perks per player. More guns. Nerf some and add some damage to some guns. Have an admin gun to fight hackers (10 frags/second noob tube! :9) and more walkable space to maps. Little less gravity. Same jump height. Be able to have red dot sight and silencer. Silencers on snipes. Have intertwined perks (like stopping power and double tap.) Make air strikes directional (in between buildings). Finally, you would be able to skin your soldier.

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