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Thread: Vienna Calling

  1. Registered TeamPlayer Gatita_Nicky's Avatar
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    #11

    Re: Vienna Calling

    i think it could of been better but it was pretty good

    "Don't lie! I know your the Troll god!" - CleverBot.

  2. Registered TeamPlayer Arreo's Avatar
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    #12

    Re: Vienna Calling

    Sorry I had to drop...

    My feelings were really mixed. Some parts of the level were great at te level of the Valve maps or better. But then there were parts that were horribly designed, with glitched or pointless tanks, boomers that were impossible to see before they vomited on you and hordes that spawned half the map away from you and had to run to get to the players.

    And the skinning was downright lazy. Maybe this will be addressed in future versions of the map, but having cop cars that said "Police" on the side of them instead of "Polizei" kind of ruined the idea that this map was truly in Vienna Austria like it claims. Since the idea that the map is in a foreign country is one of the draws of the map this was a big let down to me.

    Having entire levels with the only tier 2 being a hunting rifle was a little lame. I mean I like the single tier 2 placement idea that most custom map devs seem to be doing, but really it needs to be one weapon, and then a little while later another different weapon and then the third one. Not just hunting rifle, hunting rifle, hunting rifle.

    I liked the idea of the map, I liked where they were trying to go with it, but the execution felt sloppy and the whole campaign needed to be tightened into a better play experience.

  3. Registered TeamPlayer IRON MAN 2142's Avatar
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    #13

    Re: Vienna Calling

    Quote Originally Posted by Arreo
    Sorry I had to drop...

    My feelings were really mixed. Some parts of the level were great at te level of the Valve maps or better. But then there were parts that were horribly designed, with glitched or pointless tanks, boomers that were impossible to see before they vomited on you and hordes that spawned half the map away from you and had to run to get to the players.

    And the skinning was downright lazy. Maybe this will be addressed in future versions of the map, but having cop cars that said "Police" on the side of them instead of "Polizei" kind of ruined the idea that this map was truly in Vienna Austria like it claims. Since the idea that the map is in a foreign country is one of the draws of the map this was a big let down to me.

    Having entire levels with the only tier 2 being a hunting rifle was a little lame. I mean I like the single tier 2 placement idea that most custom map devs seem to be doing, but really it needs to be one weapon, and then a little while later another different weapon and then the third one. Not just hunting rifle, hunting rifle, hunting rifle.

    I liked the idea of the map, I liked where they were trying to go with it, but the execution felt sloppy and the whole campaign needed to be tightened into a better play experience.
    You wernt there for the last level, turns out that giant structure we saw in the distance was like an observation tower or restaurant or radio tower, it couldnt seem to make up its mind, and it was like a giant maze which took like 20 minutes to get to the actual finale part

  4. Registered TeamPlayer Red_Lizard2's Avatar
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    #14

    Re: Vienna Calling

    posted this on the map comments:

    Just finished playing this with a few people earlier and going to post some of the things we saw. First off though everyone (including me) though it was a pretty good campaign, i know i really enjoyed it. Now to some of the problems:

    First we had two glitched tanks, the first spawned on the upstairs area of the Subway station, tried to jump down and ended up stuck in the ceiling. Have a picture if needed. The 2nd was on the 3rd map i believe where you have to open the double doors (like big metal doors on a container) which the tank spawned in there and couldn't find its way out, not sure if anyone got a picture of that.

    Little nitpicking, but some of the Cop Cars have a skin saying Police and look like American police cars instead of saying Polizei.

    Quoting from our community forums for the last criticism,
    "Having entire levels with the only tier 2 being a hunting rifle was a little lame. I mean I like the single tier 2 placement idea that most custom map devs seem to be doing, but really it needs to be one weapon, and then a little while later another different weapon and then the third one. Not just hunting rifle, hunting rifle, hunting rifle."

    Also ran into the safe room glitch on the 5th map. We died the first time, and the 2nd time spawned in the clouds (was able to take a break and get back just outside the saferoom)

    Overal though it was pretty fun, i think once some of the glitches get fixed it will be a great map. good work!

  5. Registered TeamPlayer Walkerxes's Avatar
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    #15

    Re: Vienna Calling

    FYI: Vienna Calling has just been updated recently.

    That Watchlist shit is handy.


  6. Registered TeamPlayer Red_Lizard2's Avatar
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    #16

    Re: Vienna Calling

    reading the newest reviews it sounds like it hasn't been changed too much, according to one poster, they fixed the lighting a bit in map 1, made the crescendo in map 2 clearer, decreased the water level in map 4, and fixed the spawn bugs.

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