Results 1 to 2 of 2

Thread: L4D2 Update Jan 12th

  1. Registered TeamPlayer Arreo's Avatar
    Join Date
    06-01-07
    Posts
    13,940
    Post Thanks / Like
    Stat Links

    L4D2 Update Jan 12th L4D2 Update Jan 12th L4D2 Update Jan 12th L4D2 Update Jan 12th L4D2 Update Jan 12th
    Gamer IDs

    Gamertag: TheCynicalOne Steam ID: Arreo
    #1

    L4D2 Update Jan 12th

    A required update for Left 4 Dead 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:

    Gameplay:
    - Fixed where last round of upgraded ammo didn't have upgrade effect
    - Jockeyed survivor now glows for infected team in all cases
    - Fixed exploit that allowed Jockey players to get instant recharge of their ability
    - Fixed Charger ability timer not resetting when killing a survivor with low health on their third strike
    - Charger now applies a small amount of damage when charging through physic props

    Match Making:
    - Changed how requests are made to master server for group servers
    - Fixed sorting on group servers UI
    - Reduced update work on group servers UI

    Miscellaneous:
    - Made the water shader support splitscreen on the PC
    - Miscellaneous fixes in the subtitles
    - Updated system tray icon
    - Fixed Survival timer issue caused when voting for round restart

    SDK/L4D2-LD/Hammer changes:
    - When browsing for a func_instance filename, the proper path relative to the current bsp will be returned. This allows level designers to use instances from the base game in dlc maps without having to manually fix up the filename
    - Changed base.fgd default skybox to one that exists in L4D2
    - Added env_instructor_hint to fgd, as well as content/game icon images
    - Deadline URL fix
    - Added missing vmt for env_instructor_hint
    - L4D Addon Support - restored missing delivery van modified VMT
    - L4D Addon Support - restored missing shelves metal 3
    - L4D Addon Support - restored floodlight generator switch
    - L4D Addon Support - restored missing airliner content
    - Updated vbsp to correctly handle instances within instances
    - Fixed the fullscreen engine changing the Hammer views, requiring a restart of Hammer

  2. Registered TeamPlayer Arreo's Avatar
    Join Date
    06-01-07
    Posts
    13,940
    Post Thanks / Like
    Stat Links

    L4D2 Update Jan 12th L4D2 Update Jan 12th L4D2 Update Jan 12th L4D2 Update Jan 12th L4D2 Update Jan 12th
    Gamer IDs

    Gamertag: TheCynicalOne Steam ID: Arreo
    #2

    Re: L4D2 Update Jan 12th

    Working on the servers now.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title