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Thread: Post your new Special Infected ideas here

  1. Registered TeamPlayer maximusboomus's Avatar
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    Post your new Special Infected ideas here Post your new Special Infected ideas here Post your new Special Infected ideas here Post your new Special Infected ideas here Post your new Special Infected ideas here
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    Steam ID: MaximusBoomus
    #21

    Re: Post your new Special Infected ideas here

    Hmmm noone mentioned extra boss zombies.....

    Papa Tank

    HP 3000

    Looks like a large tank, same movement damage etc

    Why so special? Kill it and it splits into 8 mini tanks all with 1000 HP and 1/4 power of Papa tank.


    The Wolf pack

    THIS ONE IS EXCITING.

    It spawns as a boss mode. All SI players take control of the "wolves" there are 4 per pack.

    HP each: 1000
    Primary attack pounce: Same damage as Hunter imagine seeing yourself and a buddy being attacked by these mangy looking beasts (think zombie doberman like)
    Secondary: Scratch same as hunter again
    They move on the ground and are able to leap 1/2 the distance of the hunter.
    They Howl, snarl growl and can be power punched away like hunters.
    http://www.teamplayergaming.com/image.php?type=sigpic&userid=6279&dateline=1274458  788


  2. Registered TeamPlayer B-@-n-@-n-@'s Avatar
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    Gamertag: dromy1
    #22

    Re: Post your new Special Infected ideas here

    I think it would be cool to have some type of bug horde like a locust plague that blinds the enemy or something.
    http://www.teamplayergaming.com/image.php?type=sigpic&userid=6023&dateline=1274636  930

  3. Registered TeamPlayer SovietDooM's Avatar
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    Steam ID: 76561197995394916 SovietDooM's Originid: SovetDooM1
    #23

    Re: Post your new Special Infected ideas here

    Guys this is a zombie apocalypse, lets keep it realistic.
    Dispatch the DooM

  4. Registered TeamPlayer Solstatic's Avatar
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    Gamertag: Nosferatu Zero PSN ID: Solthrall Steam ID: Solstatic
    #24

    Re: Post your new Special Infected ideas here

    How about a deflated boomer looking zombie that can fly using big ol fat flaps as its wings? Then it just swoops on to a survivor out of the sky much like an aerial chargeer?

    Has very little health, moves quick and screeches like a bird of prey.

  5. Registered TeamPlayer Red_Lizard2's Avatar
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    #25

    Re: Post your new Special Infected ideas here

    Been trying to think of a few, 2 have pretty limited uses so aren't the greatest and the other 2 may be okay, don't know.

    The limited ones:

    Doctor (simple naming)
    HP: maybe 400-700
    Ability: Can be used to help heal another SI, probably with a long recharge time?

    Fireman
    HP: 300-600(guessing?)
    Ability: Can put out fires (duh). Mainly be useful for preventing using a moly as crowd control or lighting a tank.


    The maybe okay ones:

    Mad Scientist
    HP: no idea
    Ability: Basically a blend of a spitter/smoker/boomer. He would give out a cloud of toxic fume which causes damage to survivors within it, but it has to be done from fairly close range to work. Could/Could not (depends on balancing) release a toxic fume cloud when killed.

    Acid Head
    HP: something fairly low
    Ability: when hit (or spit on, take your pick) by Acid Head, the person suffers from a temporary delay of reactions, blurry vision and a lack of coordination (if you've ever gone drinking in GTA: IV it would be kind of like that). Could also have the ability to blow (like a bomb) and anyone near by would suffer (to make it harder though, it takes a few seconds for him to "go off")

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