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Thread: Post your new Special Infected ideas here
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06-02-10, 09:05 AM #21
Re: Post your new Special Infected ideas here
Hmmm noone mentioned extra boss zombies.....
Papa Tank
HP 3000
Looks like a large tank, same movement damage etc
Why so special? Kill it and it splits into 8 mini tanks all with 1000 HP and 1/4 power of Papa tank.
The Wolf pack
THIS ONE IS EXCITING.
It spawns as a boss mode. All SI players take control of the "wolves" there are 4 per pack.
HP each: 1000
Primary attack pounce: Same damage as Hunter imagine seeing yourself and a buddy being attacked by these mangy looking beasts (think zombie doberman like)
Secondary: Scratch same as hunter again
They move on the ground and are able to leap 1/2 the distance of the hunter.
They Howl, snarl growl and can be power punched away like hunters.
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06-02-10, 09:32 PM #24
Re: Post your new Special Infected ideas here
How about a deflated boomer looking zombie that can fly using big ol fat flaps as its wings? Then it just swoops on to a survivor out of the sky much like an aerial chargeer?
Has very little health, moves quick and screeches like a bird of prey.
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06-02-10, 10:41 PM #25Re: Post your new Special Infected ideas here
Been trying to think of a few, 2 have pretty limited uses so aren't the greatest and the other 2 may be okay, don't know.
The limited ones:
Doctor (simple naming)
HP: maybe 400-700
Ability: Can be used to help heal another SI, probably with a long recharge time?
Fireman
HP: 300-600(guessing?)
Ability: Can put out fires (duh). Mainly be useful for preventing using a moly as crowd control or lighting a tank.
The maybe okay ones:
Mad Scientist
HP: no idea
Ability: Basically a blend of a spitter/smoker/boomer. He would give out a cloud of toxic fume which causes damage to survivors within it, but it has to be done from fairly close range to work. Could/Could not (depends on balancing) release a toxic fume cloud when killed.
Acid Head
HP: something fairly low
Ability: when hit (or spit on, take your pick) by Acid Head, the person suffers from a temporary delay of reactions, blurry vision and a lack of coordination (if you've ever gone drinking in GTA: IV it would be kind of like that). Could also have the ability to blow (like a bomb) and anyone near by would suffer (to make it harder though, it takes a few seconds for him to "go off")
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